Searched refs:SetUniforms (Results 1 – 1 of 1) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ShaderProgram.h | 350 …void SetUniforms(ShaderUniform location, const math::VEC2* vec, int count) const { glUniform2fv(m_… in SetUniforms() function 358 …void SetUniforms(ShaderUniform location, const math::VEC3* vec, int count) const { glUniform3fv(m_… in SetUniforms() function 366 …void SetUniforms(ShaderUniform location, const math::VEC4* vec, int count) const { glUniform4fv(m_… in SetUniforms() function 374 void SetUniforms(ShaderUniform location, const ut::MoveArray<TValue>* array) const in SetUniforms() function 379 this->SetUniforms(location, array->Elements(), array->size()); in SetUniforms() 389 void SetUniforms(ShaderUniform location, const ut::MoveArray<TValue>* array, s32 size) const in SetUniforms() function 394 this->SetUniforms(location, array->Elements(), size); in SetUniforms()
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