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Searched refs:SetFar (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp119 resProjectionUpdater.SetFar(farClip); in CreateCamera()
173 resProjectionUpdater.SetFar(farClip); in CreateAimCamera()
228 resProjectionUpdater.SetFar(farClip); in CreateFrustumCamera()
286 resProjectionUpdater.SetFar(farClip); in CreateOrthoCamera()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Camera.cpp793 resource.SetFar(farClip); in SetPerspective()
860 resource.SetFar(farClip); in SetFrustum()
927 resource.SetFar(farClip); in SetOrtho()
1062 Camera::SetFar(f32 far) in SetFar() function in nw::gfx::Camera
1069 resource.SetFar(far); in SetFar()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp471 perspectiveUpdater.SetFar(floatValue); in SetValue()
500 orthoUpdater.SetFar(floatValue); in SetValue()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Camera.h751 void SetFar(f32 far);
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmCamera.cpp120 resProjectionUpdater.SetFar(1000.0f); in SmCamera()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp377 resProjectionUpdater.SetFar(1000.0f); in BuildCameras()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp400 resProjectionUpdater.SetFar(1000.0f); in BuildCameras()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp418 resProjectionUpdater.SetFar(1000.0f); in BuildCameras()