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Searched refs:SequenceSoundHandle (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/snd/
Dsnd_SequenceSoundHandle.cpp36 SequenceSoundHandle::SequenceSoundHandle( SoundHandle* handle ) in SequenceSoundHandle() function in nw::snd::SequenceSoundHandle
63 void SequenceSoundHandle::detail_AttachSoundAsTempHandle( internal::SequenceSound* sound ) in detail_AttachSoundAsTempHandle()
86 void SequenceSoundHandle::DetachSound() in DetachSound()
Dsnd_AnimEventPlayer.cpp160 SequenceSoundHandle handle( &m_Handle ); in WritePlaySpeedToSequenceVariable()
166 SequenceSoundHandle::WriteGlobalVariable( in WritePlaySpeedToSequenceVariable()
/NW4C-2.0.3/include/nw/snd/
Dsnd_SequenceSoundHandle.h50 class SequenceSoundHandle
64 SequenceSoundHandle() : m_pSound( NULL ) { } in SequenceSoundHandle() function
86 SequenceSoundHandle( SoundHandle* handle );
93 ~SequenceSoundHandle() { DetachSound(); } in ~SequenceSoundHandle()
1063 NW_DISALLOW_COPY_AND_ASSIGN( SequenceSoundHandle );
Dsnd_SequenceSound.h36 class SequenceSoundHandle; variable
53 friend class SequenceSoundHandle; variable
183 SequenceSoundHandle* m_pTempSpecialHandle;
/NW4C-2.0.3/demos/snd/effect/sources/
Dmain.cpp233 nw::snd::SequenceSoundHandle handle( &m_Handle ); in OnUpdatePad()