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Searched refs:SafeCleanupAll (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResGraphicsFile.cpp118 ut::SafeCleanupAll(this->GetModels()); in Cleanup()
120 ut::SafeCleanupAll(this->GetLightAnims()); in Cleanup()
122 ut::SafeCleanupAll(this->GetCameraAnims()); in Cleanup()
124 ut::SafeCleanupAll(this->GetVisibilityAnims()); in Cleanup()
126 ut::SafeCleanupAll(this->GetMaterialAnims()); in Cleanup()
128 ut::SafeCleanupAll(this->GetSkeletalAnims()); in Cleanup()
130 ut::SafeCleanupAll(this->GetTextures()); in Cleanup()
132 ut::SafeCleanupAll(this->GetShaders()); in Cleanup()
134 ut::SafeCleanupAll(this->GetFogs()); in Cleanup()
136 ut::SafeCleanupAll(this->GetLights()); in Cleanup()
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Dgfx_ResLookupTable.cpp186 ut::SafeCleanupAll(this->GetSamplers()); in Cleanup()
Dgfx_ResShader.cpp260 ut::SafeCleanupAll(resBinaryShader.GetDescriptions()); in Cleanup()
/NW4C-2.0.3/include/nw/ut/
Dut_ResUtil.h390 SafeCleanupAll( in SafeCleanupAll() function