Searched refs:SafeCleanupAll (Results 1 – 4 of 4) sorted by relevance
118 ut::SafeCleanupAll(this->GetModels()); in Cleanup()120 ut::SafeCleanupAll(this->GetLightAnims()); in Cleanup()122 ut::SafeCleanupAll(this->GetCameraAnims()); in Cleanup()124 ut::SafeCleanupAll(this->GetVisibilityAnims()); in Cleanup()126 ut::SafeCleanupAll(this->GetMaterialAnims()); in Cleanup()128 ut::SafeCleanupAll(this->GetSkeletalAnims()); in Cleanup()130 ut::SafeCleanupAll(this->GetTextures()); in Cleanup()132 ut::SafeCleanupAll(this->GetShaders()); in Cleanup()134 ut::SafeCleanupAll(this->GetFogs()); in Cleanup()136 ut::SafeCleanupAll(this->GetLights()); in Cleanup()[all …]
186 ut::SafeCleanupAll(this->GetSamplers()); in Cleanup()
260 ut::SafeCleanupAll(resBinaryShader.GetDescriptions()); in Cleanup()
390 SafeCleanupAll( in SafeCleanupAll() function