Searched refs:SWIZZLE_PATTERN_MAX (Results 1 – 2 of 2) sorted by relevance
74 for (int i = 0; i < SWIZZLE_PATTERN_MAX; ++i) in ShaderBinaryInfo()741 SWIZZLE_PATTERN_MAX = 128, enumerator779 u32 m_Swizzle[ SWIZZLE_PATTERN_MAX ];
69 NW_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in AnalyzeBinary()