| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_RenderContext.h | 246 void ResetState(); 253 void ResetState(s32 resetStateMode, s32 hashMask);
|
| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | UserRenderNodeDemo.cpp | 131 renderContext->ResetState( in Invoke() 503 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 438 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 468 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 414 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 195 RenderContext::ResetState() in ResetState() function in nw::gfx::RenderContext 212 RenderContext::ResetState(s32 resetStateMode, s32 hashMask) in ResetState() function in nw::gfx::RenderContext
|
| /NW4C-2.0.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 488 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 592 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 526 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 535 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 446 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 549 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleDropFrameDemo/sources/ |
| D | ParticleDropFrameDemo.cpp | 486 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 129 renderContext->ResetState(); in Invoke() 1071 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 535 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 453 renderContext->ResetState(); in CreateGfxCache()
|
| /NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 517 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 604 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 129 renderContext->ResetState(); in Invoke() 1137 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/ |
| D | FastCreateDemo.cpp | 610 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 570 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 528 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 524 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 607 renderContext->ResetState(); in DemoScene()
|
| /NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 681 s_RenderContext->ResetState(); in DemoScene()
|