Home
last modified time | relevance | path

Searched refs:ResReferenceShader (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp55 case ResReferenceShader::TYPE_INFO: in Dereference()
57 ResReferenceShader resRefShader = ResStaticCast<ResReferenceShader>( *this ); in Dereference()
84 case ResReferenceShader::TYPE_INFO: in Dereference()
86 ResReferenceShader resRefShader = ResStaticCast<ResReferenceShader>( *this ); in Dereference()
115 case ResReferenceShader::TYPE_INFO: in Setup()
220 ResReferenceShader resRefShader = ResDynamicCast<ResReferenceShader>( resShader ); in ResReferenceShader_Setup()
Dgfx_ResUtil.cpp113 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile) in GetReferenceShaderTarget()
121 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in GetReferenceShaderTarget()
Dgfx_ResMaterial.cpp93 ResReferenceShader resShader = ResDynamicCast<ResReferenceShader>(this->GetShader()); in Cleanup()
351 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in SetupShader()
409 ResReferenceShader referenceShader = ResStaticCast<ResReferenceShader>(this->GetShader()); in SetShader()
582 ResReferenceShader referenceShader = ResDynamicCast<ResReferenceShader>(this->GetShader()); in ForceSetupShader()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResUtil.h33 class ResReferenceShader; variable
49 GetReferenceShaderTarget(ResReferenceShader referenceShader, ResGraphicsFile graphicsFile);
Dgfx_ResShader.h838 class ResReferenceShader : public ResShader
841 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResReferenceShader) };
844 NW_RES_CTOR_INHERIT( ResReferenceShader, ResShader )
Dgfx_ResGraphicsFile.h836 ResReferenceShader refer = in ForeachUnresolvedReferenceShader()
837 ResDynamicCast<ResReferenceShader>(this->GetShaders(i)); in ForeachUnresolvedReferenceShader()
1312ResReferenceShader referenceShader = ResDynamicCast<ResReferenceShader>(resMaterial.GetShader()); in operator()