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Searched refs:ParticleSet (Results 1 – 25 of 25) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleModel.cpp38 ParticleSetsAreEmpty::operator()(const ParticleSet* particleSet) in operator ()()
48 ParticleSetsResetDebugHint::operator()(ParticleSet* particleSet) in operator ()()
55 ParticleSetsClear::operator()(ParticleSet* particleSet) in operator ()()
90 ParticleSet::Description particleSetDescription; in GetMemorySizeInternal()
95 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal()
124 ParticleSet::GetDeviceMemorySizeInternal(pSize, resParticleSet); in GetDeviceMemorySizeInternal()
190 ParticleSet::Description description; in Create()
195 ParticleSet* setNode = ParticleSet::Create( in Create()
256 size += sizeof(ParticleSet*) * description.particleSetCount; in GetMemorySizeForInitialize()
271 void* memory = allocator->Alloc(sizeof(ParticleSet*) * m_MaximumParticleSet); in Initialize()
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Dgfx_ParticleUtil.cpp28 ParticleSet*
43 ParticleSet* itParticleSet = particleModel->GetParticleSets(j); in FindParticleSet()
83 ParticleSet* particleSet = model->GetParticleSets(i); in SetupParticleObject()
122 ParticleSet* particleSet = model->GetParticleSets(i); in ResolveParticleObject()
125 ut::MoveArray<ParticleSet::Updater>* updaters = in ResolveParticleObject()
129 ut::MoveArray<ParticleSet::Updater>::iterator endIter = updaters->end(); in ResolveParticleObject()
130 for (ut::MoveArray<ParticleSet::Updater>::iterator iter = updaters->begin(); in ResolveParticleObject()
133 ParticleSet::Updater& updater = *iter++; in ResolveParticleObject()
145 ParticleSet* childParticleSet = in ResolveParticleObject()
164 ParticleSet* particleSet = in ResolveParticleObject()
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Dgfx_ParticleSet.cpp298 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleSet, SceneNode);
301 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal()
304 const ParticleSet::Description& description) in GetMemorySizeInternal()
320 size.Add(sizeof(ParticleSet), 4); in GetMemorySizeInternal()
369 ParticleSet::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal()
380 ParticleSet*
381 ParticleSet::Create( in Create()
384 const ParticleSet::Description& description, in Create()
408 int memorySize = sizeof(ParticleSet); in Create()
420 ParticleSet* node = new(memory) ParticleSet( in Create()
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Dgfx_ParticleSceneUpdater.cpp130 ParticleSet* particleSet = *i++; in UpdateNode()
Dgfx_SceneTraverser.cpp188 void SceneTraverser::VisitParticleSet(ParticleSet* particleSet) in VisitParticleSet()
Dgfx_MeshRenderer.cpp123 ParticleSet* particleSet = particleModel->GetParticleSets(mesh.GetShapeIndex()); in RenderMesh()
265 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
Dgfx_ParticleShape.cpp43 ParticleSet* particleSet, in SetupParticleVertexAttributeCommand()
343 ParticleSet* particleSet in CreateCommandCache()
Dgfx_ParticleCollection.cpp353 ParticleSet* parent, in Create()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_ParticleModel.h33 class ParticleSet; variable
52 void operator()(const ParticleSet* particleSet);
66 void operator()(ParticleSet* particleSet);
80 void operator()(ParticleSet* particleSet);
199 ParticleSet* particleSet = this->GetParticleSets(i); in ForeachParticleSet()
215 const ParticleSet* particleSet = this->GetParticleSets(i); in ForeachConstParticleSet()
251 bool AttachParticleSet(ParticleSet* node) in AttachParticleSet()
271 ParticleSet* GetParticleSets(int index) in GetParticleSets()
281 const ParticleSet* GetParticleSets(int index) const in GetParticleSets()
408 ut::MoveArray<ParticleSet*> m_ParticleSets;
Dgfx_ParticleSet.h41 class ParticleSet : public SceneNode
44 NW_DISALLOW_COPY_AND_ASSIGN(ParticleSet);
124 static ParticleSet* Create(
127 const ParticleSet::Description& description,
139 const ParticleSet::Description& description,
153 const ParticleSet::Description& description);
279 ParticleSet* parentParticleSet,
452 ParticleSet(
455 const ParticleSet::Description& description);
458 virtual ~ParticleSet();
Dgfx_ParticleUtil.h81 : public std::binary_function<ParticleSet*, ParticleSet*, bool>
88 const ParticleSet* lhs,
89 const ParticleSet* rhs);
Dgfx_ParticleSceneUpdater.h33 class ParticleSet; variable
50 typedef ut::MoveArray<ParticleSet*> ParticleSetArray;
Dgfx_ParticleEmitter.h241 void SetParticleSet(ParticleSet* particleSet) in SetParticleSet()
248 ParticleSet* GetParticleSet() in GetParticleSet()
255 const ParticleSet* GetParticleSet() const in GetParticleSet()
456 ParticleSet* m_ParticleSet;
Dgfx_ISceneVisitor.h40 class ParticleSet; variable
132 virtual void VisitParticleSet(ParticleSet* particleSet) = 0;
Dgfx_ParticleCollection.h40 class ParticleSet; variable
78 ParticleSet* parent,
494 ParticleSet* m_ParticleSet;
Dgfx_SceneTraverser.h83 virtual void VisitParticleSet(ParticleSet* particleSet);
Dgfx_SceneInitializer.h104 virtual void VisitParticleSet(ParticleSet*) {} in VisitParticleSet() argument
Dgfx_SceneContext.h39 class ParticleSet; variable
78 typedef ut::MoveArray<ParticleSet*> ParticleSetArray;
1005 void PushParticleSet(ParticleSet* particleSet) in PushParticleSet()
1017 bool TryPushParticleSet(ParticleSet* particleSet) in TryPushParticleSet()
Dgfx_ParticleShape.h30 class ParticleSet; variable
392 void CreateCommandCache(ParticleSet* particleSet);
/NW4C-2.0.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp212 nw::gfx::ParticleSet* particleSet, in UserUpdater()
310 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(i); in SetUserUpdater()
312 nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>* updaters = in SetUserUpdater()
315 … nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator endIter = updaters->end(); in SetUserUpdater()
316 … for (nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator iter = updaters->begin(); in SetUserUpdater()
319 nw::gfx::ParticleSet::Updater& updater = *iter++; in SetUserUpdater()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h286 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in GetParticleSize()
358 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in SetParticleScaleOffset()
379 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j);
465 nw::gfx::ParticleSet* GetParticleSet(const char* name) in GetParticleSet()
475 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in GetParticleSet()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp390 nw::gfx::ParticleSet* particleSet0 = s_PaticleNode->GetParticleSet(DESTROY_MISSILE_NAME0); in UpdateParticleMissileDemo()
391 nw::gfx::ParticleSet* particleSet1 = s_PaticleNode->GetParticleSet(DESTROY_MISSILE_NAME1); in UpdateParticleMissileDemo()
403 nw::gfx::ParticleSet* particleSet0 = s_PaticleNode->GetParticleSet(DESTROY_MISSILE_NAME0); in UpdateParticleMissileDemo()
404 nw::gfx::ParticleSet* particleSet1 = s_PaticleNode->GetParticleSet(DESTROY_MISSILE_NAME1); in UpdateParticleMissileDemo()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResParticleUpdater.h34 class ParticleSet; variable
641 ParticleSet*,
/NW4C-2.0.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp377 nw::gfx::ParticleSet* particleSet = s_ParticleModel->GetParticleSets(0); in UpdateScene()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp107 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleSet*, PARTICLESET_COUNT> ParticleSetArray;