| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Pad.cpp | 23 Pad* PadFactory::s_pPad = NULL; 26 Pad* 27 Pad::Create(os::IAllocator* allocator) in Create() 31 void* memory = allocator->Alloc( sizeof(Pad) ); in Create() 33 Pad* pad = new(memory) Pad(); in Create() 42 Pad::Destroy() in Destroy() 48 this->~Pad(); in Destroy() 54 Pad::Initialize() in Initialize() 67 Pad::Finalize() in Finalize() 76 Pad::Update() in Update() [all …]
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| D | demo_CameraController.cpp | 200 nw::demo::Pad* pad = nw::demo::PadFactory::GetPad(); in Update() 204 if ( pad->IsButtonPress(nw::demo::Pad::BUTTON_X) ) in Update() 212 if ( pad->IsButtonPress(nw::demo::Pad::BUTTON_A) ) in Update() 217 else if ( pad->IsButtonPress(nw::demo::Pad::BUTTON_B) ) in Update() 230 else if ( pad->IsButtonPress(nw::demo::Pad::BUTTON_Y) ) in Update()
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| /NW4C-2.0.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.cpp | 206 void Sound3dApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 208 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 213 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 220 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad() 230 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_UP ) ) in OnUpdatePad() 234 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_DOWN ) ) in OnUpdatePad() 238 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_LEFT ) ) in OnUpdatePad() 242 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_RIGHT ) ) in OnUpdatePad() 247 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_L ) || in OnUpdatePad() 248 pad.IsButtonPress( nw::demo::Pad::BUTTON_R ) ) in OnUpdatePad() [all …]
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| /NW4C-2.0.3/demos/snd/filter/sources/ |
| D | main.cpp | 90 virtual void OnUpdatePad( nw::demo::Pad& ); 244 void FilterApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 246 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 254 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 262 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 270 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_LEFT ) ) in OnUpdatePad() 279 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_RIGHT ) ) in OnUpdatePad() 291 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_UP ) ) in OnUpdatePad() 300 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_DOWN ) ) in OnUpdatePad() 313 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_UP ) ) in OnUpdatePad() [all …]
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| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Pad.h | 37 class Pad 40 NW_DISALLOW_COPY_AND_ASSIGN(Pad); 163 static Pad* Create(os::IAllocator* allocator); 172 Pad() in Pad() function 214 static Pad* GetPad(); 220 static Pad* s_pPad;
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| D | demo_DebugUtility.h | 119 …orceCpuProfilingMode || nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_DEBUG); in IsCpuProfilingMode() 717 nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_UP) && in Continue() 718 nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_RIGHT) && in Continue() 719 nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_DOWN) && in Continue() 720 nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_LEFT); in Continue()
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| /NW4C-2.0.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 156 void SoundActorApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 159 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 165 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad() 171 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_LEFT ) ) in OnUpdatePad() 177 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_RIGHT ) ) in OnUpdatePad() 185 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_UP ) ) in OnUpdatePad() 191 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_DOWN ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 137 void SimpleApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 139 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 146 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 153 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 160 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| D | SimpleApp.h | 31 virtual void OnUpdatePad( nw::demo::Pad& );
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| /NW4C-2.0.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 169 void LabelStringApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 171 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 178 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 185 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 192 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| D | LabelStringApp.h | 31 virtual void OnUpdatePad( nw::demo::Pad& );
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| /NW4C-2.0.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 32 virtual void OnUpdatePad( nw::demo::Pad& ); 323 void WithSdkApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 326 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 333 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 340 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad() 347 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 353 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_R ) ) in OnUpdatePad() 358 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_L ) ) in OnUpdatePad() 365 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_START ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/memorySoundArchive/sources/ |
| D | MemorySoundArchiveApp.cpp | 112 void MemorySoundArchiveApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 114 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 121 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 128 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| D | MemorySoundArchiveApp.h | 31 virtual void OnUpdatePad( nw::demo::Pad& );
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| /NW4C-2.0.3/demos/snd/playerHeap/sources/ |
| D | playerHeapApp.cpp | 148 void PlayerHeapApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 150 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 156 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 162 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| D | playerHeapApp.h | 34 virtual void OnUpdatePad( nw::demo::Pad& );
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| /NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 32 virtual void OnUpdatePad( nw::demo::Pad& ); 347 void CreateSoundThreadManuallyApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 350 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 357 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 364 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad() 371 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 377 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_R ) ) in OnUpdatePad() 382 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_L ) ) in OnUpdatePad() 389 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_START ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 95 virtual void OnUpdatePad( nw::demo::Pad& ); 372 void HioSoundArchiveApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 374 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_LEFT ) ) in OnUpdatePad() 385 if ( pad.IsButtonRepeatFast( nw::demo::Pad::BUTTON_RIGHT ) ) in OnUpdatePad() 396 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_START ) ) in OnUpdatePad() 404 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 425 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/effect/sources/ |
| D | main.cpp | 32 virtual void OnUpdatePad( nw::demo::Pad& ); 227 void EffectApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 229 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 238 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 247 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad() 256 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad() 262 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_LEFT ) ) in OnUpdatePad() 269 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_RIGHT ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 155 void HoldSoundApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 157 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 163 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 169 if ( pad.IsButtonPress( nw::demo::Pad::BUTTON_Y ) ) in OnUpdatePad()
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| D | HoldSoundApp.h | 31 virtual void OnUpdatePad( nw::demo::Pad& );
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| /NW4C-2.0.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 155 void ExternalFileApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 157 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 164 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_X ) ) in OnUpdatePad() 171 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 142 void OriginalSoundHeapApp::OnUpdatePad( nw::demo::Pad& pad ) in OnUpdatePad() 144 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_A ) ) in OnUpdatePad() 151 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
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| /NW4C-2.0.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 421 nw::demo::Pad* pad = nw::demo::PadFactory::GetPad(); in UpdateBlender() 422 if (pad->IsButtonPress(nw::demo::Pad::BUTTON_LEFT)) in UpdateBlender() 427 if (pad->IsButtonPress(nw::demo::Pad::BUTTON_RIGHT)) in UpdateBlender() 448 nw::demo::Pad* pad = nw::demo::PadFactory::GetPad(); in UpdateBlender() 449 if (pad->IsButtonPress(nw::demo::Pad::BUTTON_UP)) in UpdateBlender() 454 if (pad->IsButtonPress(nw::demo::Pad::BUTTON_DOWN)) in UpdateBlender()
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| /NW4C-2.0.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 282 nw::demo::Pad* pad = nw::demo::PadFactory::GetPad(); in ChangeAnimation() 285 if (pad->IsButtonDown(nw::demo::Pad::BUTTON_LEFT)) in ChangeAnimation() 289 if (pad->IsButtonDown(nw::demo::Pad::BUTTON_RIGHT)) in ChangeAnimation() 295 if (pad->IsButtonDown(nw::demo::Pad::BUTTON_L)) in ChangeAnimation() 301 if (pad->IsButtonDown(nw::demo::Pad::BUTTON_R)) in ChangeAnimation()
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