Searched refs:PRIORITY_MAX (Results 1 – 9 of 9) sorted by relevance
| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_Voice.h | 92 static const int PRIORITY_MAX = 255; 94 static const int PRIORITY_MAX = nn::snd::VOICE_PRIORITY_NODROP; 113 static const int PRIORITY_NODROP = PRIORITY_MAX;
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| D | snd_SoundInstanceManager.h | 125 … allocPriority = ut::Clamp( allocPriority, BasicSound::PRIORITY_MIN, BasicSound::PRIORITY_MAX ); in Alloc() 225 internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN + 1; in SortPriorityList()
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| D | snd_BasicSound.h | 234 static const int PRIORITY_MAX = 127; variable 340 PRIORITY_MAX in CalcCurrentPlayerPriority()
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_ExternalSoundPlayer.cpp | 230 int priority = internal::BasicSound::PRIORITY_MAX + 1; in GetLowestPrioritySound()
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| D | snd_AnimSoundImpl.cpp | 653 int lowestPriority = BasicSound::PRIORITY_MAX + 1; in StartEvent() 684 int lowestPriority = BasicSound::PRIORITY_MAX + 1; in HoldEvent()
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| D | snd_SoundPlayer.cpp | 286 …static const int TMP_NUM = internal::BasicSound::PRIORITY_MAX - internal::BasicSound::PRIORITY_MIN… in detail_SortPriorityList()
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| D | snd_BasicSound.cpp | 131 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority() 816 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPlayerPriority()
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| D | snd_SoundArchivePlayer.cpp | 838 …ut::Clamp( allocPriority, internal::BasicSound::PRIORITY_MIN, internal::BasicSound::PRIORITY_MAX ); in detail_SetupSoundImpl()
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| D | snd_Voice.cpp | 829 NW_MINMAX_ASSERT( priority, PRIORITY_MIN, PRIORITY_MAX ); in SetPriority()
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