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Searched refs:NWUseCmdlist (Results 1 – 13 of 13) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h328 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFogParameters()
353 …internal::NWUseCmdlist<sizeof(depthOperation.ref().m_CommandBuffer)>( &depthOperation.ref().m_Comm… in ActivateDepthOperation()
377 …internal::NWUseCmdlist<sizeof(stencilOperation.ref().m_CommandBuffer)>( &stencilOperation.ref().m_… in ActivateStencilOperation()
399 …internal::NWUseCmdlist<sizeof(blendOperation.ref().m_CommandBuffer)>(blendOperation.ref().m_Comman… in ActivateBlendOperation()
503 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightParameters()
580 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateShadingParameters()
601 …internal::NWUseCmdlist<sizeof(rasterization.ref().m_CommandBuffer)>( rasterization.ref().m_Command… in ActivateRasterization()
711 internal::NWUseCmdlist(command, commandSize); in ActivateTextureMappers()
722 internal::NWUseCmdlist<sizeof(INVALIDATE_TEXTURE_CACHE)>(&INVALIDATE_TEXTURE_CACHE[0]); in ActivateTextureMappers()
747 internal::NWUseCmdlist(command, commandSize); in ActivateParticleTextureMappers()
[all …]
Dgfx_GraphicsDevice.h331 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateLutParameters()
519 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateFragmentLightDistanceAttnScaleBias()
546 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition()
576 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition()
595 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateFragmentLightEnabled()
635 nw::gfx::internal::NWUseCmdlist<sizeof(VIEWPORT_COMMAND)>( &VIEWPORT_COMMAND[0] ); in ActivateViewport()
688 nw::gfx::internal::NWUseCmdlist<sizeof(SCISSOR_COMMAND)>( &SCISSOR_COMMAND[0] ); in ActivateScissor()
805 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateMask()
819 internal::NWUseCmdlist(&s_FrameBufferCommand[0], sizeof(s_FrameBufferCommand)); in ActivateFrameBuffer()
909 internal::NWUseCmdlist<sizeof(LUT_COMMAND)>( &LUT_COMMAND[0] ); in ActivateLutLoadSetting()
[all …]
Dgfx_ActivateCommand.h172 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightCount()
222 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLight()
260 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentAmbientLight()
308 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightParameters()
389 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLighting()
Dgfx_CommandUtil.h311 NWUseCmdlist(const T* buffer, int size) in NWUseCmdlist() function
327 NWUseCmdlist(const void* buffer) in NWUseCmdlist() function
344 NWUseCmdlist<4>(const void* buffer)
354 NWUseCmdlist<8>(const void* buffer)
364 NWUseCmdlist<12>(const void* buffer)
375 NWUseCmdlist<16>(const void* buffer)
Dgfx_ShaderProgram.h598 internal::NWUseCmdlist<sizeof(m_VertexIntUniforms)>(&m_VertexIntUniforms[0]); in FlushUniform()
601 internal::NWUseCmdlist<sizeof(m_GeometryIntUniforms)>(&m_GeometryIntUniforms[0]); in FlushUniform()
Dgfx_RenderContext.h705 …internal::NWUseCmdlist( mesh.ref().m_DeactivateCommandCache, mesh.ref().m_DeactivateCommandCacheSi… in DeactivateVertexAttribute()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp105 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()
109 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()
Dgfx_FrameBuffer.cpp212 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
241 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
Dgfx_MeshRenderer.cpp280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
504 internal::NWUseCmdlist( in RenderParticleShape()
508 internal::NWUseCmdlist( in RenderParticleShape()
Dgfx_RenderContext.cpp433 …internal::NWUseCmdlist( mesh.ref().m_ActivateCommandCache, mesh.ref().m_ActivateCommandCacheSize ); in ActivateVertexAttribute()
434 internal::NWUseCmdlist( mesh.ref().m_IrScaleCommand, sizeof(mesh.ref().m_IrScaleCommand) ); in ActivateVertexAttribute()
558 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFog()
903 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
Dgfx_GraphicsDevice.cpp91 internal::NWUseCmdlist( lookupTable.GetCommandCache(), lookupTable.GetCommandCacheCount() ); in ActivateLookupTable()
Dgfx_MaterialState.cpp275 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateTextureCoordinators()
558 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateParticleTextureCoordinators()
Dgfx_ActivateCommand.cpp262 NWUseCmdlist( CLEAR_VERTEX_COMMAND, sizeof(CLEAR_VERTEX_COMMAND) ); in ClearVertexAttribute()
746 NWUseCmdlist<sizeof(USE_GEOMETRY_COMMAND)>( &USE_GEOMETRY_COMMAND[0] ); in SetupShaderProgramMode()