Searched refs:NWGetCurrentCmdBuffer (Results 1 – 3 of 3) sorted by relevance
391 NWGetCurrentCmdBuffer() in NWGetCurrentCmdBuffer() function712 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv()853 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv()962 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv()1071 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv()1165 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin()1233 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous()1644 m_StartAddr = NWGetCurrentCmdBuffer(); in Begin()1654 m_EndAddr = NWGetCurrentCmdBuffer(); in End()1663 void* current = NWGetCurrentCmdBuffer(); in Rollback()
106 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildCommonCommand()152 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildShaderProgramCommand()
291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()