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Searched refs:Min (Results 1 – 25 of 26) sorted by relevance

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/NW4C-2.0.3/include/nw/ut/
Dut_Color.h138 Min(this->r + right.r, ELEMENT_MAX),
139 Min(this->g + right.g, ELEMENT_MAX),
140 Min(this->b + right.b, ELEMENT_MAX),
141 Min(this->a + right.a, ELEMENT_MAX)
192 (right.r != 0) ? Min(this->r * ELEMENT_MAX / right.r, ELEMENT_MAX): ELEMENT_MAX,
193 (right.g != 0) ? Min(this->g * ELEMENT_MAX / right.g, ELEMENT_MAX): ELEMENT_MAX,
194 (right.b != 0) ? Min(this->b * ELEMENT_MAX / right.b, ELEMENT_MAX): ELEMENT_MAX,
195 (right.a != 0) ? Min(this->a * ELEMENT_MAX / right.a, ELEMENT_MAX): ELEMENT_MAX
351 Min(this->r + right.r, ELEMENT_MAX),
352 Min(this->g + right.g, ELEMENT_MAX),
[all …]
Dut_Inlines.h43 NW_INLINE T Min(T a, T b);
76 while ( length < ut::Min((destCount - 1), srcCount) ) in strncpy_t()
440 Min(T a, T b) in Min() function
/NW4C-2.0.3/sources/libraries/font/
Dfont_TextWriterBase.cpp216 length = math::Min(length, int(s_FormatBufferSize - 1)); in CalcVStringRect()
314 length = math::Min(length, int(s_FormatBufferSize - 1)); in VPrintf()
413 pRect->top = math::Min(0.0f, lineFeed); in CalcLineRectImpl()
471 pRect->left = math::Min(pRect->left, rect.left); in CalcLineRectImpl()
472 pRect->top = math::Min(pRect->top, rect.top); in CalcLineRectImpl()
530 pRect->left = math::Min(pRect->left, limitRight); in CalcLineRectImpl()
578 pRect->left = math::Min(pRect->left, rect.left); in CalcStringRectImpl()
579 pRect->top = math::Min(pRect->top, rect.top); in CalcStringRectImpl()
Dfont_ArchiveFontBase.cpp776 u32 skipSize = math::Min(pContext->TaskRemain(), pStream->GetRemain()); in ConstructOpSkip()
802 u32 extendSize = math::Min(pContext->TaskRemain(), pStream->GetRemain()); in ConstructOpExpand()
959 u32 copySize = math::Min(static_cast<u32>(mStreamEnd - mStreamPos), pContext->TaskRemain()); in ManagedCopy()
Dfont_RectDrawer.cpp1126 const u32 writeCnt = math::Min(BURST_MAX, pkgHead.instCount - totalCnt); in InitializeCMD()
1160 const u32 writeCnt = math::Min(BURST_MAX, pkgHead.swizzleCount - totalCnt); in InitializeCMD()
1280 for (int j = 0; j < math::Min(exeHead.outmapCount, OutRegNum); ++j) in InitializeCMD()
1488 const u16 charCount = math::Min(pStringBuffer->charCount, pStringBuffer->GetDrawCharCount()); in BuildTextCommand()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ShaderBinaryInfo.cpp121 u32 vertexInstructionCount = ut::Min( m_InstructionCount, u32(VS_INSTRUCTION_MAX) ); in GetProgramCommandSize()
286 u32 vertexInstructionCount = ut::Min( m_InstructionCount, u32(VS_INSTRUCTION_MAX) ); in BuildProgramCommand()
645 u32 countPerCommand = ut::Min( restCount, u32(WRITE_MAX) ); in PutLoadCommand()
682 u32 countPerCommand = ut::Min( restCount, u32(WRITE_MAX) ); in GetLoadCommandSize()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Material.cpp196 const u8 texMapNum = ut::Min(pRes->resNum.GetTexMapNum(), u8(TexMapMax)); in Material()
197 const u8 texSRTNum = ut::Min(pRes->resNum.GetTexSRTNum(), u8(TexMapMax)); in Material()
198 const u8 texCoordGenNum = ut::Min(pRes->resNum.GetTexCoordGenNum(), u8(TexMapMax)); in Material()
199 const u8 tevStageNum = ut::Min(pRes->resNum.GetTevStageNum(), u8(TevStageMax)); in Material()
628 const u32 num = ut::Min(m_MemNum.texCoordGen, u32(TexMapMax)); in SetupGraphics()
645 … const u32 num = ut::Min(ut::Min(m_MemNum.texSRT, u32(this->GetTexMapNum())), u32(TexMapMax)); in SetupGraphics()
671 const u32 num = ut::Min(m_MemNum.texMap, u32(TexMapMax)); in SetupGraphics()
718 for (; i < ut::Min(m_MemNum.tevStage, (u32)internal::TexEnvUnitMax); ++i) in SetupGraphics()
Dlyt_Picture.cpp73 const u8 texCoordNum = ut::Min((int)pBlock->texCoordNum, TexMapMax); in Picture()
Dlyt_DrawerGraphics.cpp648 const u32 num = ut::Min( (u32)pMaterial->GetTexMapNum(), (u32)TexMapMax ); in SetUpTextures()
913 u32 stageNum = nw::ut::Min( (u32)TEX_ENV_STAGE_NUM, (u32)pMaterial->GetTevStageNum() ); in SetUpGLTexEnvUser()
Dlyt_Animation.cpp270 u8 val = static_cast<u8>(ut::Min(ut::Max(value, 0.f), 255.f)); in AnimateMaterialColor()
990 const u32 animMatMax = ut::Min(m_AnimMatCnt, pTargetPane->GetMaterialNum()); in Bind()
Dlyt_DrawerUniform.cpp75 const u32 num = ut::Min( (u32)pMaterial->GetTexCoordGenNum(), (u32)TexMapMax ); in CalcTextureCoords()
Dlyt_TextBox.cpp467 cpLen = ut::Min(strLen, cpLen); in SetStringImpl()
/NW4C-2.0.3/demos/snd/demolib/include/
Ddemolib.h153 virtual void Incr( int ratio ) { m_Value = nw::ut::Min( m_Value + m_Step * ratio, m_Max); } in Incr()
183 virtual void Incr( int ratio ) { m_Value = nw::ut::Min( m_Value + m_Step * ratio, m_Max ); } in Incr()
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Bank.cpp119 ut::Min( static_cast<int>( waveInfo.channelCount ), 2 ), in NoteOn()
Dsnd_StreamSoundFileReader.cpp100 u32 count = ut::Min( static_cast<int>( pTrackInfo->channelCount ), WAVE_CHANNEL_MAX ); in ReadStreamTrackInfo()
Dsnd_MemorySoundArchive.cpp207 u32 readLen = ut::Min( length, m_Size - m_Position ); in Read()
Dsnd_Sound3DEngine.cpp163 … ambientParam->biquadFilterValue = ut::Min( biquadFilterValue, ambientParam->biquadFilterValue ); in UpdateAmbientParam()
Dsnd_StreamSoundPlayer.cpp125 m_ChannelCount = ut::Min( allocChannelCount, STRM_CHANNEL_NUM ); in Setup()
148 m_TrackCount = ut::Min( trackIndex, STRM_TRACK_NUM ); in Setup()
700 NW_ASSERT( m_TrackCount == ut::Min( trackCount, STRM_TRACK_NUM ) ); in LoadHeader()
701 NW_ASSERT( m_ChannelCount == ut::Min( channelCount, STRM_CHANNEL_NUM ) ); in LoadHeader()
Dsnd_WaveSoundPlayer.cpp414 ut::Min( static_cast<int>( waveInfo.channelCount ), 2 ), in StartChannel()
Dsnd_SoundArchiveLoader.cpp1108 s32 curReadingSize = ut::RoundUp( ut::Min<s32>( loadBlockSize, restSize ), 32 ); in ReadFile()
Dsnd_Voice.cpp256 ut::Min( in CalcMixVolume()
/NW4C-2.0.3/sources/libraries/dev/
Ddev_DirectPrint.cpp391 int posEndX = ut::Max(0, ut::Min((int)context.m_LimitX, x + width)); in Erase()
395 int posEndY = ut::Max(0, ut::Min((int)context.m_LimitY, y + height)); in Erase()
/NW4C-2.0.3/include/nw/font/
Dfont_ArchiveFontBase.h319 void TaskProceed(u32 size) { opSize -= math::Min(size, opSize); } in TaskProceed()
/NW4C-2.0.3/demos/lyt/animShare/sources/
Dmain.cpp331 animFrame = nw::ut::Min(animFrameMax, animFrame + step); in UpdateAnimationFrame()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h626 int lightCount = ut::Min(sceneEnvironment.GetFragmentLightCount(), MAX_PER_PIXEL_LIGHTS); in ActivateMaterialColor()

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