Searched refs:MAX_CUBE_FACE (Results 1 – 4 of 4) sorted by relevance
91 enum { MAX_CUBE_FACE = 6 }; enumerator105 nw::ut::Offset toImagesTables[ MAX_CUBE_FACE ];565 MAX_CUBE_FACE //!< 面の数です。 enumerator614 s32 GetCubeFaceCount() const { return MAX_CUBE_FACE; } in NW_RES_CTOR_INHERIT()625 NW_ASSERT( 0 <= face && face < MAX_CUBE_FACE ); in GetImage()639 NW_ASSERT( 0 <= face && face < MAX_CUBE_FACE ); in GetImage()672 u32 locationAddress[MAX_CUBE_FACE]; //!< テクスチャの配置アドレスです。686 for (int i = 0 ; i < MAX_CUBE_FACE ; ++i) in Description()761 NW_MINMAXLT_ASSERT(face, 0, MAX_CUBE_FACE); in LocationAddress()
1146 for ( int face = 0; face < nw::gfx::ResCubeTexture::MAX_CUBE_FACE; ++face ) in operator()
321 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Setup()447 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Cleanup()755 void* imageDataMemory = allocator->Alloc(sizeof(ResPixelBasedImageData) * MAX_CUBE_FACE); in Create()757 ResPixelBasedImageData* imageData = new(imageDataMemory) ResPixelBasedImageData[MAX_CUBE_FACE]; in Create()793 u32 totalByteCount = byteCount * MAX_CUBE_FACE; in Create()805 for (int i = 0 ; i < MAX_CUBE_FACE ; ++i) in Create()
751 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in VerifyCubeTextureAddress_()829 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in SetupTextureMapperCommand()