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Searched refs:LutTarget (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h220 enum LutTarget enum
255 static void SetLutIsAbs(LutTarget target, bool isAbs) in SetLutIsAbs()
280 static void SetLutInput( LutTarget target, ResLightingLookupTable::Input input ) in SetLutInput()
300 static void SetLutScale( LutTarget target, ResLightingLookupTable::Scale scale ) in SetLutScale()
350 static void ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target);
476 …GraphicsDevice::LutTarget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT… in ActivateFragmentLightDistanceAttnTable()
489 …GraphicsDevice::LutTarget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT… in ActivateFragmentLightSpotTable()
703 static NW_INLINE void ActivateLutLoadSetting(LutTarget target);
893 GraphicsDevice::ActivateLutLoadSetting(LutTarget target) in ActivateLutLoadSetting()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp82 GraphicsDevice::ActivateLookupTable(ResImageLookupTable lookupTable, LutTarget target) in ActivateLookupTable()