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Searched refs:LUT_TARGET_SP (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h224 LUT_TARGET_SP, //!< SPの参照テーブルを表します。 enumerator
261 target = LUT_TARGET_SP; in SetLutIsAbs()
287 target = LUT_TARGET_SP; in SetLutInput()
307 target = LUT_TARGET_SP; in SetLutScale()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_RenderContext.cpp683 …GraphicsDevice::SetLutIsAbs( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetSampler(… in ActivateFragmentLight()
684 …GraphicsDevice::SetLutInput( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetInput() … in ActivateFragmentLight()
685 …GraphicsDevice::SetLutScale( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetScale() … in ActivateFragmentLight()