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Searched refs:IsPrepared (Results 1 – 11 of 11) sorted by relevance

/NW4C-2.0.3/include/nw/snd/
Dsnd_WaveSoundHandle.h200 bool IsPrepared() const { return IsAttachedSound() && m_pSound->IsPrepared(); } in IsPrepared() function
Dsnd_SoundHandle.h200 bool IsPrepared() const { return IsAttachedSound() && m_pSound->IsPrepared(); } in IsPrepared() function
Dsnd_StreamSoundHandle.h197 bool IsPrepared() const { return IsAttachedSound() && m_pSound->IsPrepared(); } in IsPrepared() function
Dsnd_SequenceSoundHandle.h195 bool IsPrepared() const { return IsAttachedSound() && m_pSound->IsPrepared(); } in IsPrepared() function
Dsnd_StreamSound.h65 virtual bool IsPrepared() const;
Dsnd_WaveSound.h85 virtual bool IsPrepared() const { return m_PreparedFlag; } in IsPrepared() function
Dsnd_SequenceSound.h122 virtual bool IsPrepared() const { return m_PreparedFlag; } in IsPrepared() function
Dsnd_StreamSoundPlayer.h130 bool IsPrepared() const { return m_IsPrepared; } in IsPrepared() function
Dsnd_BasicSound.h278 virtual bool IsPrepared() const = 0;
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_StreamSound.cpp286 bool StreamSound::IsPrepared() const in IsPrepared() function in nw::snd::internal::StreamSound
289 return m_StreamSoundPlayerInstance.IsPrepared(); in IsPrepared()
Dsnd_BasicSound.cpp405 if ( ! IsPrepared() ) return; in Update()