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Searched refs:INPUT_NUM (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h283 NW_ASSERT(input < ResLightingLookupTable::INPUT_NUM); in SetLutInput()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h357 INPUT_NUM //!< enum の最大値。 enumerator