Home
last modified time | relevance | path

Searched refs:GetValueBuffer (Results 1 – 6 of 6) sorted by relevance

/NW4C-2.0.3/sources/libraries/anim/
Danim_AnimBlend.cpp35 bool* dstPtr = reinterpret_cast<bool*>(dst->GetValueBuffer()); in Blend()
36 const bool* srcPtr = reinterpret_cast<const bool*>(src->GetValueBuffer()); in Blend()
58 float* dstPtr = reinterpret_cast<float*>(dst->GetValueBuffer()); in Blend()
59 const float* srcPtr = reinterpret_cast<const float*>(src->GetValueBuffer()); in Blend()
82 float* dstValues = reinterpret_cast<float*>(dst->GetValueBuffer()); in BlendFloatVector()
84 reinterpret_cast<const float*>(src->GetValueBuffer()); in BlendFloatVector()
116 float* dstValues = reinterpret_cast<float*>(dst->GetValueBuffer()); in OverrideFloatVector()
118 reinterpret_cast<const float*>(src->GetValueBuffer()); in OverrideFloatVector()
142 reinterpret_cast<const float*>(result->GetValueBuffer()); in ApplyFloatVector()
163 float* dstValues = reinterpret_cast<float*>(result->GetValueBuffer()); in ConvertFloatVectorToAnimResult()
[all …]
/NW4C-2.0.3/include/nw/anim/
Danim_AnimBlend.h252 *reinterpret_cast<bool*>(dst->GetValueBuffer()) = in Override()
253 *reinterpret_cast<const bool*>(src->GetValueBuffer()); in Override()
267 *reinterpret_cast<const bool*>(result->GetValueBuffer()); in Apply()
272 *reinterpret_cast<bool*>(result->GetValueBuffer()) = in ConvertToAnimResult()
306 *reinterpret_cast<int*>(dst->GetValueBuffer()) = in Override()
307 *reinterpret_cast<const int*>(src->GetValueBuffer()); in Override()
321 *reinterpret_cast<const int*>(result->GetValueBuffer()); in Apply()
326 *reinterpret_cast<int*>(result->GetValueBuffer()) = in ConvertToAnimResult()
364 *reinterpret_cast<float*>(dst->GetValueBuffer()) = in Override()
365 *reinterpret_cast<const float*>(src->GetValueBuffer()); in Override()
[all …]
Danim_AnimResult.h111 const void* GetValueBuffer() const { return m_ValueBuf; } in GetValueBuffer() function
114 void* GetValueBuffer() { return m_ValueBuf; } in GetValueBuffer() function
119 return reinterpret_cast<const u8*>(GetValueBuffer()) - in GetOffsetToValueBuffer()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_TransformAnimBlendOp.h558 reinterpret_cast<CalculatedTransform*>(dst->GetValueBuffer()); in Blend()
569 reinterpret_cast<anim::AnimResult*>(dst->GetValueBuffer()), in Blend()
571 reinterpret_cast<const anim::AnimResult*>(src->GetValueBuffer()), in Blend()
588 reinterpret_cast<CalculatedTransform*>(result->GetValueBuffer()); in PostBlend()
636 reinterpret_cast<CalculatedTransform*>(dst->GetValueBuffer()); in Override()
649 reinterpret_cast<anim::AnimResult*>(dst->GetValueBuffer()), in Override()
650 reinterpret_cast<const anim::AnimResult*>(src->GetValueBuffer())); in Override()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformAnimBlendOp.cpp78 *reinterpret_cast<const CalculatedTransform*>(result->GetValueBuffer()); in Apply()
88 *reinterpret_cast<CalculatedTransform*>(result->GetValueBuffer()) = in ConvertToAnimResult()
Dgfx_AnimEvaluator.cpp200 result->GetValueBuffer(), result->GetFlags(), in GetResult()