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Searched refs:GetResMeshes (Results 1 – 10 of 10) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneUpdateHelper.h115 gfx::ResMeshArray meshs = skeletalModel->GetResMeshes(); in operator()
132 gfx::ResMeshArray meshs = model->GetResMeshes(); in operator()
Dgfx_RenderQueue.h510 gfx::ResMeshArray meshs = model->GetResMeshes(); in EnqueueModel()
529 gfx::ResMeshArray meshs = model->GetResMeshes(); in EnqueueSkeletalModel()
Dgfx_Model.h267 ResMeshArray GetResMeshes() in GetResMeshes() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Model.cpp188 u8* target = reinterpret_cast<u8*>(GetResMeshes()[meshIndex].ptr()); in BindVisibilityAnim()
575 ResMeshData* ptr = GetResMeshes()[meshIndex].ptr(); in GetAnimTargetObject()
Dgfx_ParticleSet.cpp3012 nw::gfx::ResMeshArray resMeshes = model->GetResMeshes(); in UpdateParticles()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp451 nw::gfx::ResMeshArray meshArray = m_SkeletalModel->GetResMeshes(); in SetVisibleZone()
/NW4C-2.0.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp599 nw::gfx::ResMeshArray resMeshes = (*model)->GetResMeshes(); in RenderScene()
/NW4C-2.0.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp696 nw::gfx::ResMeshArray resMeshes = (*model)->GetResMeshes(); in RenderScene()
/NW4C-2.0.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp647 nw::gfx::ResMeshArray resMeshes = (*model)->GetResMeshes(); in RenderScene()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp694 gfx::ResMeshArray meshArray = m_SkyModel->GetResMeshes(); in ClearBySkyModel()