Searched refs:GetMesh (Results 1 – 6 of 6) sorted by relevance
344 const ResMesh mesh = element.GetMesh(); in operator()458 … if (ut::CheckFlag<u32, u32>(back->GetMesh().GetFlags(), ResMesh::FLAG_VALID_RENDER_KEY_CACHE)) in EnqueueElement()461 back->Key() = back->GetMesh().GetRenderKeyCache(); in EnqueueElement()469 back->GetMesh().SetRenderKeyCache(back->Key()); in EnqueueElement()470 back->GetMesh().SetFlags(ut::EnableFlag<u32, u32>( in EnqueueElement()471 back->GetMesh().GetFlags(), ResMesh::FLAG_VALID_RENDER_KEY_CACHE)); in EnqueueElement()
310 ResMesh GetMesh() { return m_Mesh; } in GetMesh() function313 const ResMesh GetMesh() const { return m_Mesh; } in GetMesh() function447 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()543 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()642 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()
46 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
341 gfx::ResMesh mesh = element.GetMesh(); in operator ()()
972 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
1038 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()