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Searched refs:GetBound (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_GraphicsDevice.h617 u16 x16 = static_cast<u16>(viewport.GetBound().GetX()); in ActivateViewport()
618 u16 y16 = static_cast<u16>(viewport.GetBound().GetY()); in ActivateViewport()
625 nw::ut::Float24::Float32ToBits24( viewport.GetBound().GetWidth() / 2.f ), in ActivateViewport()
627 (ut::Float31::Float32ToBits31( 2.f / viewport.GetBound().GetWidth() ) << 1), in ActivateViewport()
628 nw::ut::Float24::Float32ToBits24( viewport.GetBound().GetHeight()/2.f ), in ActivateViewport()
629 (ut::Float31::Float32ToBits31( 2.f / viewport.GetBound().GetHeight() ) << 1), in ActivateViewport()
Dgfx_Viewport.h158 const ut::Rect& GetBound() const { return m_Rect; } in GetBound() function
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_Camera.cpp1012 SetFrustum(viewport.GetBound(), viewport.GetDepthNear(), viewport.GetDepthFar()); in SetFrustum()
1021 SetOrtho(viewport.GetBound(), viewport.GetDepthNear(), viewport.GetDepthFar()); in SetOrtho()