| /NW4C-2.0.3/include/nw/ut/ |
| D | ut_ResDeclMacros.h | 30 type Get##name() const { return static_cast<type>(ref().m_##name); } \ 34 type Get##name() const { return static_cast<type>(ref().m_##name); } \ 45 const char* Get##name() const { return ref().to##name.to_ptr(); } \ 49 type Get##name() { return type( ref().to##name.to_ptr() ); } \ 50 const type Get##name() const { return type( ref().to##name.to_ptr() ); } \ 53 type& Get##name() { return ref().m_##name; } \ 54 const type& Get##name() const { return ref().m_##name; } \ 59 const type& Get##name() const { return ref().m_##name; } \ 64 const type& Get##name() const { return ref().m_##name; } \ 71 const type& Get##name() const { return ref().m_##name; } \ [all …]
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| D | ut_ResDictionary.h | 196 ResDicPatriciaData::ResDicNodeData* x = Get(s, std::strlen(s)); 214 ResDicPatriciaData::ResDicNodeData* x = Get(s, len); in operator() 230 ResDicPatriciaData::ResDicNodeData* x = Get(n); 248 ResDicPatriciaData::ResDicNodeData* x = Get(s, len); in GetIndex() 265 ResDicPatriciaData::ResDicNodeData* x = Get(n); in GetIndex() 300 ResDicPatriciaData::ResDicNodeData* Get(const char* s, size_t len) const; 301 ResDicPatriciaData::ResDicNodeData* Get(const ResName rhs) const;
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| D | ut_MovePtr.h | 263 : m_Object(const_cast<element_type*>(pointer.Get())), m_Deleter(pointer.GetDeleter()) in MovePtr() 316 : m_Object(source.Ptr().Get()), m_Deleter(source.Ptr().GetDeleter()) in MovePtr() 345 element_type* Get() const { return Ptr(); } in Get() function
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| D | ut_SharedPtr.h | 348 TObj* Get() const { return m_pObj; } in Get() function 421 return a.Get() == b.Get();
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| D | ut_ResUtil.h | 31 NW_ASSERT( 0<= (idx) && static_cast<s32>(idx) < static_cast<s32>(Get##name##Count()) )
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_SceneInitializer.cpp | 64 if (m_MaterialIdGenerator.Get() != NULL) in VisitModel() 71 m_MaterialIdGenerator.Get()->Accept(*material); in VisitModel() 79 if (m_MaterialIdGenerator.Get() != NULL) in VisitSkeletalModel() 86 m_MaterialIdGenerator.Get()->Accept(*material); in VisitSkeletalModel() 94 if (m_MaterialIdGenerator.Get() != NULL) in VisitParticleModel() 101 m_MaterialIdGenerator.Get()->Accept(*material); in VisitParticleModel() 114 m_MaterialIdGenerator.Get()->Generate(); in End()
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| D | gfx_SceneUpdater.cpp | 97 this->m_SkeletonUpdater.Get(), in SubmitView() 98 this->m_BillboardUpdater.Get(), in SubmitView() 122 this->m_SkeletonUpdater.Get(), in SubmitView() 123 this->m_BillboardUpdater.Get(), in SubmitView() 146 this->m_SkeletonUpdater.Get(), in SubmitView() 147 this->m_BillboardUpdater.Get(), in SubmitView() 172 (*node)->UpdateTransform(this->m_WorldMatrixUpdater.Get(), sceneContext); in UpdateTransformNode() 195 *(this->m_WorldMatrixUpdater.Get())); in UpdateSkeletalModel()
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| D | gfx_SceneEnvironmentSetting.cpp | 155 LightSet* lightSet = this->m_LightSets[lightSetIndex].lightSet.Get(); in ResolveReference() 221 LightSet* lightSet = iter->lightSet.Get(); in Clear()
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| D | gfx_SceneEnvironment.cpp | 66 LightSet* lightSet = (*lightSetBinder).lightSet.Get(); in ApplyFrom()
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| D | gfx_RenderContext.cpp | 205 m_ShaderProgram.Get()->DeactivateDescription(); in ResetState() 247 m_ShaderProgram.Get()->DeactivateDescription(); in ResetState() 474 m_ShaderProgram.Get()->ActivateDescription(description); in ActivateShaderProgram()
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| /NW4C-2.0.3/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 46 ResDicPatricia::Get(const ResName rhs) const in Get() function in nw::ut::ResDicPatricia 84 ResDicPatricia::Get(const char* s, size_t len) const in Get() function in nw::ut::ResDicPatricia
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_GfxObject.h | 201 element_type* Get() const { return m_MovePtr.Get(); } in Get() function
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| D | gfx_Camera.h | 230 CameraViewUpdater* GetViewUpdater() { return this->m_ViewUpdater.Get(); } in GetViewUpdater() 233 const CameraViewUpdater* GetViewUpdater() const { return this->m_ViewUpdater.Get(); } in GetViewUpdater() 254 CameraProjectionUpdater* GetProjectionUpdater() { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater() 257 …t CameraProjectionUpdater* GetProjectionUpdater() const { return this->m_ProjectionUpdater.Get(); } in GetProjectionUpdater()
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| D | gfx_RenderContext.h | 446 ShaderProgram* GetShaderProgram() { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 451 const ShaderProgram* GetShaderProgram() const { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 569 m_ParticleMaterialActivator.Get()->Activate(this, this->m_Material); in ActivateParticleMaterial()
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| D | gfx_SkeletalModel.h | 285 Skeleton* GetSkeleton() { return m_Skeleton.Get(); } in GetSkeleton() 288 const Skeleton* GetSkeleton() const { return m_Skeleton.Get(); } in GetSkeleton()
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| D | gfx_AmbientLight.h | 219 ResAmbientLight(resource.Get()), in AmbientLight()
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| D | gfx_HemiSphereLight.h | 220 ResHemiSphereLight(resource.Get()), in HemiSphereLight()
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| D | gfx_SceneNode.h | 429 const AnimBinding* GetAnimBinding() const { return m_AnimBinding.Get(); } in GetAnimBinding() 432 AnimBinding* GetAnimBinding() { return m_AnimBinding.Get(); } in GetAnimBinding()
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| D | gfx_VertexLight.h | 262 ResVertexLight(resource.Get()), in VertexLight()
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| D | gfx_FragmentLight.h | 301 ResFragmentLight(resource.Get()), in FragmentLight()
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| D | gfx_Fog.h | 294 ResFog(resource.Get()), in Fog()
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| D | gfx_Model.h | 449 return this->m_MaterialActivator.Get(); in GetMaterialActivator() 455 return this->m_MaterialActivator.Get(); in GetMaterialActivator()
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| /NW4C-2.0.3/sources/libraries/font/ |
| D | font_ArchiveFontBase.cpp | 710 std::memcpy(&huffHead, pStream->Get(0), sizeof(huffHead)); in ConstructOpPrepairExpandSheet() 806 reinterpret_cast<const u8*>(pStream->Get(extendSize)), in ConstructOpExpand() 970 ArchiveFontBase::CachedStreamReader::Get(u32 size) in Get() function in nw::font::ArchiveFontBase::CachedStreamReader
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| /NW4C-2.0.3/include/nw/font/ |
| D | font_ArchiveFontBase.h | 113 const void* Get(u32 size);
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| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnim.h | 743 const type* Get##name() const \ 755 type* Get##name() \
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