| /NW4C-2.0.3/include/nw/demo/ |
| D | demo_Memory.h | 88 void Free(void* memory); 179 virtual void Free(void* memory) in Free() function 193 m_Heap.Free(memory); in Free() 361 virtual void Free(void*) in Free() function 369 m_FrameHeap.Free(); in FreeAll()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_Material.cpp | 528 allocator->Free(resMaterial.ref().toShaderParametersTable.to_ptr()); in DestroyResMaterial() 531 allocator->Free(resMaterial.ptr()); in DestroyResMaterial() 549 … allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().GetSampler().ptr()); in DestroyResFragmentShader() 550 allocator->Free(resFragmentLightingTable.GetReflectanceRSampler().ptr()); in DestroyResFragmentShader() 555 … allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().GetSampler().ptr()); in DestroyResFragmentShader() 556 allocator->Free(resFragmentLightingTable.GetReflectanceGSampler().ptr()); in DestroyResFragmentShader() 561 … allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().GetSampler().ptr()); in DestroyResFragmentShader() 562 allocator->Free(resFragmentLightingTable.GetReflectanceBSampler().ptr()); in DestroyResFragmentShader() 567 … allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().GetSampler().ptr()); in DestroyResFragmentShader() 568 allocator->Free(resFragmentLightingTable.GetDistribution0Sampler().ptr()); in DestroyResFragmentShader() [all …]
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| D | gfx_Fog.cpp | 206 allocator->Free( const_cast<char*>( resFog->toName.to_ptr() ) ); in DestroyResFog() 211 allocator->Free( resFog->toFogUpdater.to_ptr() ); in DestroyResFog() 219 allocator->Free( fogSampler.ref().toCommandCacheTable.to_ptr() ); in DestroyResFog() 222 allocator->Free( resFog->toFogSampler.to_ptr() ); in DestroyResFog() 225 allocator->Free( resFog ); in DestroyResFog() 247 allocator->Free( resFogUpdater ); in DestroyResFogUpdater()
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| D | gfx_FragmentLight.cpp | 404 allocator->Free( resFragmentLight->toDistanceSampler.to_ptr() ); in DestroyResFragmentLight() 410 allocator->Free( angleSampler->toSampler.to_ptr() ); in DestroyResFragmentLight() 412 allocator->Free( angleSampler ); in DestroyResFragmentLight() 415 allocator->Free( const_cast<char*>( resFragmentLight->toName.to_ptr() ) ); in DestroyResFragmentLight() 418 allocator->Free( resFragmentLight ); in DestroyResFragmentLight()
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| D | gfx_AmbientLight.cpp | 184 allocator->Free( const_cast<char*>( resAmbientLight->toName.to_ptr() ) ); in DestroyResAmbientLight() 186 allocator->Free( resAmbientLight ); in DestroyResAmbientLight()
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| D | gfx_HemiSphereLight.cpp | 185 allocator->Free( const_cast<char*>( resHemiSphereLight->toName.to_ptr() ) ); in DestroyResHemiSphereLight() 187 allocator->Free( resHemiSphereLight ); in DestroyResHemiSphereLight()
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| /NW4C-2.0.3/sources/libraries/dev/ |
| D | dev_Screenshot.cpp | 62 (this->m_Allocator)->Free(this->m_CopyScreen); in ~Screenshot() 67 (this->m_Allocator)->Free(this->m_Hash); in ~Screenshot() 140 allocator->Free(this); in Destroy() 224 m_Allocator->Free(screenshot); in ClearScreenshots()
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| D | dev_CallbackChain.cpp | 60 m_Allocator->Free( m_MicroSecArray ); in ~CallbackChain() 75 m_Allocator->Free(memory); in Destroy()
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 100 allocator->Free(anim.GetTextures(0).ptr()); in DestroyTextureAnimMember() 101 allocator->Free(anim.ptr()->toTexturesTable.to_ptr()); in DestroyTextureAnimMember() 102 allocator->Free(anim.ptr()); in DestroyTextureAnimMember() 196 allocator->Free(anim.ptr()->toMemberAnimSetDic.to_ptr()); in DestroyClonedTextureAnim() 200 allocator->Free(anim.ptr()); in DestroyClonedTextureAnim()
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| /NW4C-2.0.3/sources/libraries/demo/ |
| D | demo_Memory.cpp | 71 nw::demo::Free(reinterpret_cast<void*>(allocator->GetStartAddress())); in FinalizeDemoAllocator() 130 Free(void* memory) in Free() function 134 s_MainMemoryHeap.Free( memory ); in Free()
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| D | demo_HioPacketChannel.cpp | 57 allocator->Free(this); in Destroy() 76 s_DeviceAllocatorForHioWorkMemory->Free(s_HioWorkMemory); in Finalize() 326 m_DeviceAllocator->Free(m_SerialWorkMemory); in ~HioPacketChannel()
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| D | demo_SimpleApp.cpp | 175 SimpleApp::Free(void* ptr) in Free() function in nw::demo::SimpleApp 177 nw::demo::Free(ptr); in Free()
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| /NW4C-2.0.3/sources/libraries/snd/ |
| D | snd_ChannelManager.cpp | 85 void ChannelManager::Free( Channel* channel ) in Free() function in nw::snd::internal::driver::ChannelManager 88 m_Pool.Free( channel ); in Free()
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| D | snd_Channel.cpp | 499 m_pVoice->Free(); in Stop() 512 ChannelManager::GetInstance().Free( this ); in Stop() 595 voice->Free(); in VoiceCallbackFunc() 599 voice->Free(); in VoiceCallbackFunc() 620 ChannelManager::GetInstance().Free( channel ); in VoiceCallbackFunc() 661 ChannelManager::GetInstance().Free( channel ); in AllocChannel()
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| D | snd_MmlSequenceTrackAllocator.cpp | 68 m_TrackPool.Free( reinterpret_cast<MmlSequenceTrack*>( track ) ); // TODO: 気になるキャスト in FreeTrack()
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| D | snd_MidiSequenceTrackAllocator.cpp | 83 …MidiSequenceTrackPool::GetInstance().Free( reinterpret_cast<MidiSequenceTrack*>( track ) ); // TOD… in FreeTrack()
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| /NW4C-2.0.3/include/nw/snd/ |
| D | snd_InstancePool.h | 121 void Free( T* obj ) { FreeImpl( obj ); } in Free() function 203 void Free( T* obj ) in Free() function
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| D | snd_StreamBufferPool.h | 33 void Free( void* pPtr );
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| D | snd_ChannelManager.h | 39 void Free( Channel* channel );
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| D | snd_HardwareChannelManager.h | 64 void Free( HardwareChannel* hardwareChannel );
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| /NW4C-2.0.3/sources/libraries/snd/platform/ |
| D | snd_HardwareChannelManagerAX.cppi | 44 Free( pChannel ); 63 Free( pChannel );
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResTexture.cpp | 953 allocator->Free(resPixelBasedImage.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy() 957 allocator->Free(resPixelBasedImage.ptr()); in DynamicDestroy() 961 allocator->Free(this->ptr()); in DynamicDestroy() 985 allocator->Free(firstFace.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy() 989 allocator->Free(firstFace.ptr()); in DynamicDestroy() 993 allocator->Free(this->ptr()); in DynamicDestroy() 1013 allocator->Free(resPixelBasedImage.ptr()->toImageDataTable.to_ptr()); in DynamicDestroy() 1017 allocator->Free(resPixelBasedImage.ptr()); in DynamicDestroy() 1021 allocator->Free(this->ptr()); in DynamicDestroy()
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| /NW4C-2.0.3/include/nw/ut/generated/ |
| D | ut_Signal.hi | 44 allocator->Free(this); 53 allocator->Free(this); 184 allocator->Free(memory); 213 void Destroy() { this->~Signal0(); this->m_Allocator->Free(this); } 473 allocator->Free(this); 482 allocator->Free(this); 615 allocator->Free(memory); 644 void Destroy() { this->~Signal1(); this->m_Allocator->Free(this); } 904 allocator->Free(this); 913 allocator->Free(this); [all …]
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| /NW4C-2.0.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 185 void OriginalSoundHeap::Free() in Free() function in OriginalSoundHeap 196 m_pFrameHeap->Free( nw::ut::FrameHeap::FREE_ALL ); in Free()
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| /NW4C-2.0.3/include/nw/os/ |
| D | os_Memory.h | 79 virtual void Free(void* memory) = 0; 183 Free(objects); in DestructAndFree() 328 allocator->Free(static_cast<void*>(memory)); in SafeFree()
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