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Searched refs:FLAG_IS_VISIBLE_SHIFT (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneNode.h58 FLAG_IS_VISIBLE_SHIFT = 0, enumerator
63 FLAG_IS_VISIBLE = 0x1 << FLAG_IS_VISIBLE_SHIFT,