Searched refs:FLAG_CONVERTED (Results 1 – 4 of 4) sorted by relevance
107 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()108 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()128 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()148 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()193 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()194 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()209 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()241 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
64 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()65 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()84 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()104 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
56 FLAG_CONVERTED = 0x1 << FLAG_CONVERTED_SHIFT enumerator
55 CONVERTED = AnimResult::FLAG_CONVERTED