Searched refs:FLAG_COMMAND_HAS_BEEN_SETUP (Results 1 – 3 of 3) sorted by relevance
316 ref().m_Flags |= ResPrimitive::FLAG_COMMAND_HAS_BEEN_SETUP; in SetupDrawCommand()420 ref().m_Flags &= ~FLAG_COMMAND_HAS_BEEN_SETUP; in Cleanup()
101 FLAG_COMMAND_HAS_BEEN_SETUP = 0x1 << 0 //!< 既にコマンドキャッシュがセットアップ済みかどうかのフラグです。 enumerator
883 if ((primitive.GetFlags() & ResPrimitive::FLAG_COMMAND_HAS_BEEN_SETUP) == 0) in RenderPrimitive()