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Searched refs:FLAG_BUFFER_TEXTURE_COORDINATOR (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h95 FLAG_BUFFER_TEXTURE_COORDINATOR = 0x1 << FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT, enumerator
128 FLAG_BUFFER_TEXTURE_COORDINATOR |
141 FLAG_BUFFER_TEXTURE_COORDINATOR |
Dgfx_RenderContext.h662 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_TEXTURE_COORDINATOR)) in ResetMaterialHash()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp87 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_TEXTURE_COORDINATOR)) in Activate()
Dgfx_Material.cpp102 GetAvailableResMaterial(material, Model::FLAG_BUFFER_TEXTURE_COORDINATOR); in Create()
266 return ut::CheckFlag(option, Model::FLAG_BUFFER_TEXTURE_COORDINATOR); in CanUseBuffer()
Dgfx_RenderContext.cpp467 Model::FLAG_BUFFER_TEXTURE_COORDINATOR | in ActivateShaderProgram()