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Searched refs:FLAG_BUFFER_SHADER_PARAMETER (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_DirectMaterialActivator.cpp63 if (ut::CheckFlag(m_ActivateFlags, Model::FLAG_BUFFER_SHADER_PARAMETER)) in Activate()
Dgfx_Material.cpp94 GetAvailableResMaterial(material, Model::FLAG_BUFFER_SHADER_PARAMETER); in Create()
151 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_SHADER_PARAMETER)) in GetMemorySizeInternal()
364 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_SHADER_PARAMETER)) in CopyResMaterial()
Dgfx_RenderContext.cpp465 const s32 hashMask = Model::FLAG_BUFFER_SHADER_PARAMETER | in ActivateShaderProgram()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h87 FLAG_BUFFER_SHADER_PARAMETER = 0x1 << FLAG_BUFFER_SHADER_PARAMETER_SHIFT, enumerator
124 FLAG_BUFFER_SHADER_PARAMETER |
Dgfx_RenderContext.h642 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_SHADER_PARAMETER)) in ResetMaterialHash()