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Searched refs:DEFAULT_MAX_CHILDREN (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneObject.h53 static const int DEFAULT_MAX_CHILDREN = 8; //!< 固定サイズメモリ時の子の最大数です。 variable
Dgfx_SceneBuilder.h43 m_MaxChildren(SceneObject::DEFAULT_MAX_CHILDREN), in SceneBuilder()
Dgfx_SceneNode.h94 maxChildren(DEFAULT_MAX_CHILDREN), in Description()