Searched refs:CameraBinder (Results 1 – 2 of 2) sorted by relevance
58 struct CameraBinder struct60 CameraBinder() in CameraBinder() argument82 typedef ut::MoveArray<CameraBinder> CameraBinderArray; argument
84 void* camerasMemory = allocator->Alloc(sizeof(CameraBinder) * resSetting.GetCamerasCount()); in CreateEnvironmentArray()86 … m_Cameras = ut::MoveArray<CameraBinder>(camerasMemory, resSetting.GetCamerasCount(), allocator); in CreateEnvironmentArray()117 CameraBinder cameraBinder; in ResolveReference()256 size += sizeof(CameraBinder) * resource.GetCamerasCount(); in GetMemorySizeInternal()