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Searched refs:CONSTANT2 (Results 1 – 2 of 2) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_MaterialState.h275 case ResTextureCombiner::CONSTANT2: return materialColor.GetConstant2U32(); in GetConstantColorU32()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h783 CONSTANT2, //!< コンスタント2 の設定を使用します。 enumerator