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Searched refs:BufferOption (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_SceneBuilder.h84 SceneBuilder& BufferOption(bit32 bufferOption) { m_BufferOption = bufferOption; return *this; } in BufferOption() function
Dgfx_SkeletalModel.h110 Builder& BufferOption(bit32 bufferOption) in BufferOption() function
Dgfx_Model.h57 enum BufferOption enum
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp444 nw::gfx::Model::BufferOption bufferOption, in CreateSceneNode()
450 .BufferOption(bufferOption) in CreateSceneNode()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp198 .BufferOption(m_BufferOption) in BuildSceneObject()
Dgfx_Material.cpp29 nw::gfx::Material* material, nw::gfx::Model::BufferOption bufferOption) in GetAvailableResMaterial()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h359 nw::gfx::Model::BufferOption bufferOption = nw::gfx::Model::FLAG_BUFFER_NOT_USE,
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp440 .BufferOption(nw::gfx::Model::FLAG_BUFFER_NOT_USE) in PrepareBuilder()