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Searched refs:Buffer (Results 1 – 5 of 5) sorted by relevance

/NW4C-2.0.3/demos/lyt/simple/sources/
Dmain.cpp170 u8* Buffer() in Buffer() function in __anon3b8d87590111::File
259 if (!pResAccessor->Attach(fileLayout.Buffer(), ".")) in nnMain()
297 graphicsResource.SetResource(i, file.Buffer(), file.Size()); in nnMain()
348 demoApp.GetDeviceAllocator().Free(fileLayout.Buffer()); in nnMain()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DLytCtrl.cpp103 m_GraphicsResource.SetResource(i, file.Buffer(), file.Size()); in LytCtrl()
162 if (!resSet.resAccessor->Attach(resSet.lytFile.Buffer(), ".")) in CreateSmLayoutResource()
DSmInitialFileParser.cpp56 m_Top = (char *)(m_File.Buffer()); in Load()
DSmPrimitive.cpp100 …glShaderBinary( 1, &m_ShaderID, GL_PLATFORM_BINARY_DMP, m_ShaderFile.Buffer(), m_ShaderFile.Size()… in SmOgl()
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmFile.h74 u8* Buffer() in Buffer() function