Searched refs:Buffer (Results 1 – 5 of 5) sorted by relevance
| /NW4C-2.0.3/demos/lyt/simple/sources/ |
| D | main.cpp | 170 u8* Buffer() in Buffer() function in __anon3b8d87590111::File 259 if (!pResAccessor->Attach(fileLayout.Buffer(), ".")) in nnMain() 297 graphicsResource.SetResource(i, file.Buffer(), file.Size()); in nnMain() 348 demoApp.GetDeviceAllocator().Free(fileLayout.Buffer()); in nnMain()
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| /NW4C-2.0.3/demos/Nw4cDemo/sources/ |
| D | LytCtrl.cpp | 103 m_GraphicsResource.SetResource(i, file.Buffer(), file.Size()); in LytCtrl() 162 if (!resSet.resAccessor->Attach(resSet.lytFile.Buffer(), ".")) in CreateSmLayoutResource()
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| D | SmInitialFileParser.cpp | 56 m_Top = (char *)(m_File.Buffer()); in Load()
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| D | SmPrimitive.cpp | 100 …glShaderBinary( 1, &m_ShaderID, GL_PLATFORM_BINARY_DMP, m_ShaderFile.Buffer(), m_ShaderFile.Size()… in SmOgl()
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| /NW4C-2.0.3/demos/Nw4cDemo/include/ |
| D | SmFile.h | 74 u8* Buffer() in Buffer() function
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