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Searched refs:BUTTON_B (Results 1 – 17 of 17) sorted by relevance

/NW4C-2.0.3/include/nw/demo/
Ddemo_Pad.h49 BUTTON_B = nn::hid::CTR::BUTTON_B, //!< @brief B ボタンです。 enumerator
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmPadStatus.h36 SM_BUTTON_B = nn::hid::CTR::BUTTON_B,
/NW4C-2.0.3/demos/snd/memorySoundArchive/sources/
DMemorySoundArchiveApp.cpp128 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/playerHeap/sources/
DplayerHeapApp.cpp162 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/simple/sources/
DSimpleApp.cpp160 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/externalFile/sources/
DexternalFileApp.cpp171 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp151 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/labelString/sources/
DLabelStringApp.cpp192 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/soundActor/sources/
DSoundActorApp.cpp165 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/filter/sources/
Dmain.cpp333 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/sound3d/sources/
DSound3dApp.cpp220 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/hioSoundArchive/sources/
Dmain.cpp425 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/effect/sources/
Dmain.cpp256 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_CameraController.cpp217 else if ( pad->IsButtonPress(nw::demo::Pad::BUTTON_B) ) in Update()
/NW4C-2.0.3/demos/snd/withSdk/sources/
Dmain.cpp340 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp364 if ( pad.IsButtonDown( nw::demo::Pad::BUTTON_B ) ) in OnUpdatePad()
/NW4C-2.0.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp388 if (nw::demo::PadFactory::GetPad()->IsButtonDown(nw::demo::Pad::BUTTON_B)) in UpdateParticleMissileDemo()