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Searched refs:AnimResult (Results 1 – 25 of 25) sorted by relevance

/NW4C-2.0.3/include/nw/anim/
Danim_AnimBlend.h39 VALID_SINGLE = AnimResult::FLAG_VALID_COMPONENT0,
41 VALID_X = AnimResult::FLAG_VALID_COMPONENT0,
42 VALID_Y = AnimResult::FLAG_VALID_COMPONENT1,
43 VALID_Z = AnimResult::FLAG_VALID_COMPONENT2,
44 VALID_W = AnimResult::FLAG_VALID_COMPONENT3,
49 VALID_R = AnimResult::FLAG_VALID_COMPONENT0,
50 VALID_G = AnimResult::FLAG_VALID_COMPONENT1,
51 VALID_B = AnimResult::FLAG_VALID_COMPONENT2,
52 VALID_A = AnimResult::FLAG_VALID_COMPONENT3,
55 CONVERTED = AnimResult::FLAG_CONVERTED
[all …]
Danim_AnimResult.h31 class AnimResult
67 AnimResult() in AnimResult() function
71 virtual ~AnimResult() {} in ~AnimResult()
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_AnimInterpolator.cpp32 const anim::AnimResult*
50 const anim::AnimResult* childResult = in GetResult()
106 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
107 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
108 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()
112 anim::AnimResult workResult; in GetResult()
114 float compWeights[anim::AnimResult::MAX_COMPONENTS]; in GetResult()
128 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()
131 const anim::AnimResult* childResult = in GetResult()
148 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
[all …]
Dgfx_AnimAdder.cpp32 const anim::AnimResult*
50 const anim::AnimResult* childResult = in GetResult()
63 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
64 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
65 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()
69 anim::AnimResult workResult; in GetResult()
84 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()
87 const anim::AnimResult* childResult = in GetResult()
104 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
Dgfx_AnimOverrider.cpp32 const anim::AnimResult*
50 const anim::AnimResult* childResult = in GetResult()
62 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
63 anim::AnimResult workResult; in GetResult()
71 const anim::AnimResult* childResult = in GetResult()
Dgfx_AnimEvaluator.cpp40 const int headBytes = anim::AnimResult().GetOffsetToValueBuffer(); in GetCacheBufferSizeNeeded()
57 const int headBytes = anim::AnimResult().GetOffsetToValueBuffer(); in SetCacheBufferPointers()
62 m_CachePtrs[animIdx] = reinterpret_cast<anim::AnimResult*>(cachePtr); in SetCacheBufferPointers()
90 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize()
109 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize()
116 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize()
153 const anim::AnimResult*
184 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
198 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult()
213 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
[all …]
Dgfx_TransformAnimInterpolator.cpp34 const anim::AnimResult*
160 const anim::AnimResult* childResult = in GetResult()
179 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult()
207 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult()
284 const anim::AnimResult* childResult = NULL; in GetResult()
299 childResult = reinterpret_cast<anim::AnimResult*>(&workResult); in GetResult()
315 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult()
336 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult()
350 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
Dgfx_TransformAnimOverrider.cpp35 const anim::AnimResult*
70 const anim::AnimResult* childResult = in GetResult()
75 if (blendOp->Override(reinterpret_cast<anim::AnimResult*>(transform), in GetResult()
96 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
Dgfx_TransformAnimAdder.cpp35 const anim::AnimResult*
85 const anim::AnimResult* childResult = in GetResult()
103 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult()
129 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult()
144 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
Dgfx_TransformAnimEvaluator.cpp295 const anim::AnimResult*
378 const anim::AnimResult*
385 const anim::AnimResult*
455 return reinterpret_cast<AnimResult*>(target); in GetResultCommon()
Dgfx_AnimBinding.cpp222 const anim::AnimResult* resultPtr = NULL; in EvaluateMember()
227 anim::AnimResult result; in EvaluateMember()
Dgfx_TransformAnimBlendOp.cpp75 TransformAnimBlendOp::Apply(void* target, const anim::AnimResult* result) const in Apply()
84 anim::AnimResult* result, in ConvertToAnimResult()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_TransformAnimBlendOp.h64 virtual void Apply(void* target, const anim::AnimResult* result) const;
72 virtual void ConvertToAnimResult(anim::AnimResult* result, const void* source) const;
217 anim::AnimResult* dst, in Blend()
219 const anim::AnimResult* src, in Blend()
239 virtual bool PostBlend(anim::AnimResult* result, const float* weights) const in PostBlend()
253 virtual bool Override(anim::AnimResult* dst, const anim::AnimResult* src) const in Override()
298 anim::AnimResult* dst, in Blend()
300 const anim::AnimResult* src, in Blend()
320 virtual bool PostBlend(anim::AnimResult* result, const float* weights) const in PostBlend()
335 virtual bool Override(anim::AnimResult* dst, const anim::AnimResult* src) const in Override()
[all …]
Dgfx_TransformAnimEvaluator.h198 virtual const anim::AnimResult* GetResult(
424 const anim::AnimResult* GetResultFast(void* target, int memberIdx) const;
425 …const anim::AnimResult* GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const;
Dgfx_AnimEvaluator.h206 virtual const anim::AnimResult* GetResult(
356 ut::MoveArray<anim::AnimResult*> m_CachePtrs;
Dgfx_TransformAnimAdder.h121 virtual const anim::AnimResult* GetResult(
Dgfx_TransformAnimOverrider.h122 virtual const anim::AnimResult* GetResult(
Dgfx_AnimOverrider.h124 virtual const anim::AnimResult* GetResult(
Dgfx_AnimObject.h165 virtual const anim::AnimResult* GetResult(
Dgfx_TransformAnimInterpolator.h138 virtual const anim::AnimResult* GetResult(
Dgfx_AnimAdder.h122 virtual const anim::AnimResult* GetResult(
Dgfx_AnimInterpolator.h143 virtual const anim::AnimResult* GetResult(
/NW4C-2.0.3/sources/libraries/anim/
Danim_AnimBlend.cpp29 AnimResult* dst, in Blend()
31 const AnimResult* src, in Blend()
52 AnimResult* dst, in Blend()
54 const AnimResult* src, in Blend()
76 AnimResult* dst, in BlendFloatVector()
77 const AnimResult* src, in BlendFloatVector()
110 AnimResult* dst, in OverrideFloatVector()
111 const AnimResult* src, in OverrideFloatVector()
138 AnimBlendOp::ApplyFloatVector(void* target, const AnimResult* result, int compCount) const in ApplyFloatVector()
158 AnimResult* result, in ConvertFloatVectorToAnimResult()
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/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnim.cpp74 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
79 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
117 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
122 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
127 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
169 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
174 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
179 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
184 dstFlags |= AnimResult::FLAG_VALID_COMPONENT3; in EvaluateResult()
262 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
/NW4C-2.0.3/include/nw/anim/res/
Danim_ResAnim.h856 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
905 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
953 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()