| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimBlend.h | 39 VALID_SINGLE = AnimResult::FLAG_VALID_COMPONENT0, 41 VALID_X = AnimResult::FLAG_VALID_COMPONENT0, 42 VALID_Y = AnimResult::FLAG_VALID_COMPONENT1, 43 VALID_Z = AnimResult::FLAG_VALID_COMPONENT2, 44 VALID_W = AnimResult::FLAG_VALID_COMPONENT3, 49 VALID_R = AnimResult::FLAG_VALID_COMPONENT0, 50 VALID_G = AnimResult::FLAG_VALID_COMPONENT1, 51 VALID_B = AnimResult::FLAG_VALID_COMPONENT2, 52 VALID_A = AnimResult::FLAG_VALID_COMPONENT3, 55 CONVERTED = AnimResult::FLAG_CONVERTED [all …]
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| D | anim_AnimResult.h | 31 class AnimResult 67 AnimResult() in AnimResult() function 71 virtual ~AnimResult() {} in ~AnimResult()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimInterpolator.cpp | 32 const anim::AnimResult* 50 const anim::AnimResult* childResult = in GetResult() 106 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult() 107 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult() 108 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult() 112 anim::AnimResult workResult; in GetResult() 114 float compWeights[anim::AnimResult::MAX_COMPONENTS]; in GetResult() 128 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult() 131 const anim::AnimResult* childResult = in GetResult() 148 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult() [all …]
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| D | gfx_AnimAdder.cpp | 32 const anim::AnimResult* 50 const anim::AnimResult* childResult = in GetResult() 63 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult() 64 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult() 65 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult() 69 anim::AnimResult workResult; in GetResult() 84 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult() 87 const anim::AnimResult* childResult = in GetResult() 104 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
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| D | gfx_AnimOverrider.cpp | 32 const anim::AnimResult* 50 const anim::AnimResult* childResult = in GetResult() 62 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult() 63 anim::AnimResult workResult; in GetResult() 71 const anim::AnimResult* childResult = in GetResult()
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| D | gfx_AnimEvaluator.cpp | 40 const int headBytes = anim::AnimResult().GetOffsetToValueBuffer(); in GetCacheBufferSizeNeeded() 57 const int headBytes = anim::AnimResult().GetOffsetToValueBuffer(); in SetCacheBufferPointers() 62 m_CachePtrs[animIdx] = reinterpret_cast<anim::AnimResult*>(cachePtr); in SetCacheBufferPointers() 90 size += sizeof(anim::AnimResult*) * maxAnimMembers; in GetMemorySizeForInitialize() 109 void* memory = GetAllocator().Alloc(sizeof(anim::AnimResult*) * maxAnimMembers); in Initialize() 116 m_CachePtrs = ut::MoveArray<anim::AnimResult*>(memory, maxAnimMembers, &GetAllocator()); in Initialize() 153 const anim::AnimResult* 184 return reinterpret_cast<anim::AnimResult*>(target); in GetResult() 198 anim::AnimResult* result = reinterpret_cast<anim::AnimResult*>(target); in GetResult() 213 return reinterpret_cast<anim::AnimResult*>(target); in GetResult() [all …]
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| D | gfx_TransformAnimInterpolator.cpp | 34 const anim::AnimResult* 160 const anim::AnimResult* childResult = in GetResult() 179 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult() 207 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult() 284 const anim::AnimResult* childResult = NULL; in GetResult() 299 childResult = reinterpret_cast<anim::AnimResult*>(&workResult); in GetResult() 315 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult() 336 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult() 350 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
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| D | gfx_TransformAnimOverrider.cpp | 35 const anim::AnimResult* 70 const anim::AnimResult* childResult = in GetResult() 75 if (blendOp->Override(reinterpret_cast<anim::AnimResult*>(transform), in GetResult() 96 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
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| D | gfx_TransformAnimAdder.cpp | 35 const anim::AnimResult* 85 const anim::AnimResult* childResult = in GetResult() 103 if (!blendOp->Blend(reinterpret_cast<anim::AnimResult*>(transform), in GetResult() 129 if (!blendOp->PostBlend(reinterpret_cast<anim::AnimResult*>(transform), NULL)) in GetResult() 144 return reinterpret_cast<anim::AnimResult*>(target); in GetResult()
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| D | gfx_TransformAnimEvaluator.cpp | 295 const anim::AnimResult* 378 const anim::AnimResult* 385 const anim::AnimResult* 455 return reinterpret_cast<AnimResult*>(target); in GetResultCommon()
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| D | gfx_AnimBinding.cpp | 222 const anim::AnimResult* resultPtr = NULL; in EvaluateMember() 227 anim::AnimResult result; in EvaluateMember()
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| D | gfx_TransformAnimBlendOp.cpp | 75 TransformAnimBlendOp::Apply(void* target, const anim::AnimResult* result) const in Apply() 84 anim::AnimResult* result, in ConvertToAnimResult()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_TransformAnimBlendOp.h | 64 virtual void Apply(void* target, const anim::AnimResult* result) const; 72 virtual void ConvertToAnimResult(anim::AnimResult* result, const void* source) const; 217 anim::AnimResult* dst, in Blend() 219 const anim::AnimResult* src, in Blend() 239 virtual bool PostBlend(anim::AnimResult* result, const float* weights) const in PostBlend() 253 virtual bool Override(anim::AnimResult* dst, const anim::AnimResult* src) const in Override() 298 anim::AnimResult* dst, in Blend() 300 const anim::AnimResult* src, in Blend() 320 virtual bool PostBlend(anim::AnimResult* result, const float* weights) const in PostBlend() 335 virtual bool Override(anim::AnimResult* dst, const anim::AnimResult* src) const in Override() [all …]
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| D | gfx_TransformAnimEvaluator.h | 198 virtual const anim::AnimResult* GetResult( 424 const anim::AnimResult* GetResultFast(void* target, int memberIdx) const; 425 …const anim::AnimResult* GetResultCommon(void* target, int memberIdx, bool writeNoAnimMember) const;
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| D | gfx_AnimEvaluator.h | 206 virtual const anim::AnimResult* GetResult( 356 ut::MoveArray<anim::AnimResult*> m_CachePtrs;
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| D | gfx_TransformAnimAdder.h | 121 virtual const anim::AnimResult* GetResult(
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| D | gfx_TransformAnimOverrider.h | 122 virtual const anim::AnimResult* GetResult(
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| D | gfx_AnimOverrider.h | 124 virtual const anim::AnimResult* GetResult(
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| D | gfx_AnimObject.h | 165 virtual const anim::AnimResult* GetResult(
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| D | gfx_TransformAnimInterpolator.h | 138 virtual const anim::AnimResult* GetResult(
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| D | gfx_AnimAdder.h | 122 virtual const anim::AnimResult* GetResult(
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| D | gfx_AnimInterpolator.h | 143 virtual const anim::AnimResult* GetResult(
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| /NW4C-2.0.3/sources/libraries/anim/ |
| D | anim_AnimBlend.cpp | 29 AnimResult* dst, in Blend() 31 const AnimResult* src, in Blend() 52 AnimResult* dst, in Blend() 54 const AnimResult* src, in Blend() 76 AnimResult* dst, in BlendFloatVector() 77 const AnimResult* src, in BlendFloatVector() 110 AnimResult* dst, in OverrideFloatVector() 111 const AnimResult* src, in OverrideFloatVector() 138 AnimBlendOp::ApplyFloatVector(void* target, const AnimResult* result, int compCount) const in ApplyFloatVector() 158 AnimResult* result, in ConvertFloatVectorToAnimResult() [all …]
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| /NW4C-2.0.3/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 74 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult() 79 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult() 117 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult() 122 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult() 127 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult() 169 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult() 174 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult() 179 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult() 184 dstFlags |= AnimResult::FLAG_VALID_COMPONENT3; in EvaluateResult() 262 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
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| /NW4C-2.0.3/include/nw/anim/res/ |
| D | anim_ResAnim.h | 856 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult() 905 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult() 953 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
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