Searched refs:AnimBlendOp (Results 1 – 13 of 13) sorted by relevance
| /NW4C-2.0.3/include/nw/anim/ |
| D | anim_AnimBlend.h | 31 class AnimBlendOp 67 AnimBlendOp(bool hasBlend, bool hasPostBlend) in AnimBlendOp() function 72 virtual ~AnimBlendOp() {} in ~AnimBlendOp() 224 class AnimBlendOpBool : public AnimBlendOp 233 : AnimBlendOp(true, false) {} in AnimBlendOpBool() 284 class AnimBlendOpInt : public AnimBlendOp 293 : AnimBlendOp(false, false) {} // ブレンド処理なし(常に上書き) in AnimBlendOpInt() 336 class AnimBlendOpFloat : public AnimBlendOp 345 : AnimBlendOp(true, false) {} in AnimBlendOpFloat() 394 class AnimBlendOpVector2 : public AnimBlendOp [all …]
|
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_AnimGroup.h | 30 class AnimBlendOp; variable 170 const anim::AnimBlendOp* GetBlendOperationInGroup(int blendOpIdx) const in GetBlendOperationInGroup() 177 void SetBlendOperationInGroup(int blendOpIdx, anim::AnimBlendOp* blendOp) in SetBlendOperationInGroup() 184 const anim::AnimBlendOp* GetBlendOperation(int memberIdx) const in GetBlendOperation() 305 ut::MoveArray<anim::AnimBlendOp*> m_BlendOperations; //!< ブレンドオペレーションです。
|
| D | gfx_TransformAnimBlendOp.h | 29 class TransformAnimBlendOp : public anim::AnimBlendOp 47 : AnimBlendOp(hasBlend, hasPostBlend) {} in TransformAnimBlendOp()
|
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_AnimGroup.cpp | 34 anim::AnimBlendOp* 113 size += sizeof(anim::AnimBlendOp*) * blendOpCount; in GetMemorySizeForInitialize() 133 void* memory = GetAllocator().Alloc(sizeof(anim::AnimBlendOp*) * blendOpCount); in Initialize() 141 … m_BlendOperations = ut::MoveArray<anim::AnimBlendOp*>(memory, blendOpCount, &GetAllocator()); in Initialize()
|
| D | gfx_AnimOverrider.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_TransformAnimOverrider.cpp | 43 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_AnimAdder.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_TransformAnimAdder.cpp | 43 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_AnimInterpolator.cpp | 41 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_AnimEvaluator.cpp | 168 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| D | gfx_AnimBinding.cpp | 221 const anim::AnimBlendOp* blendOp = animGroup->GetBlendOperation(memberIdx); in EvaluateMember()
|
| D | gfx_TransformAnimInterpolator.cpp | 42 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
|
| /NW4C-2.0.3/sources/libraries/anim/ |
| D | anim_AnimBlend.cpp | 75 AnimBlendOp::BlendFloatVector( in BlendFloatVector() 109 AnimBlendOp::OverrideFloatVector( in OverrideFloatVector() 138 AnimBlendOp::ApplyFloatVector(void* target, const AnimResult* result, int compCount) const in ApplyFloatVector() 157 AnimBlendOp::ConvertFloatVectorToAnimResult( in ConvertFloatVectorToAnimResult()
|