Home
last modified time | relevance | path

Searched refs:vramType (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DGfxCtrl.cpp35 …r* allocator, nw::os::IAllocator* deviceAllocator, GfxCtrl::GfxVramType vramType = GfxCtrl::GFX_CT… in LoadResources() argument
46 if (vramType != GfxCtrl::GFX_CTRL_VRAM_NONE) in LoadResources()
49 …resourceSet->resource.ForeachTexture(nw::gfx::TextureLocationFlagSetter(vramType | GL_NO_COPY_FCRA… in LoadResources()
50 …resourceSet->resource.ForeachIndexStream(nw::gfx::IndexStreamLocationFlagSetter(vramType | GL_NO_C… in LoadResources()
51 …resourceSet->resource.ForeachVertexStream(nw::gfx::VertexStreamLocationFlagSetter(vramType | GL_NO… in LoadResources()
189 GfxCtrl::CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType ) in CreateModel() argument
198 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateModel()
339 GfxCtrl::CreateParticle( const wchar_t* resourcePath, GfxVramType vramType ) in CreateParticle() argument
352 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateParticle()
/NW4C-1.3.3/demos/Nw4cDemo/include/
DGfxCtrl.h66 SmModel* CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType );
69 SmParticle* CreateParticle( const wchar_t* resourcePath, GfxVramType vramType );