Searched refs:usage (Results 1 – 8 of 8) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 55 ParticleUsage usage, in ParticleStreamCreate() argument 75 storage->m_Usage = static_cast<s32>(usage); in ParticleStreamCreate() 100 ParticleUsage usage, in ParticleParameterAttributeCreate() argument 115 storage->m_Usage = static_cast<s32>(usage); in ParticleParameterAttributeCreate() 146 ParticleUsage usage = PARTICLEUSAGE_ACTIVEINDEX; in GetMemorySizeInternal() local 147 hasAttribute[usage] = true; in GetMemorySizeInternal() 152 ParticleUsage usage = PARTICLEUSAGE_FREEINDEX; in GetMemorySizeInternal() local 158 hasAttribute[usage] = true; in GetMemorySizeInternal() 164 ParticleUsage usage = PARTICLEUSAGE_NEG_TIMELIMIT; in GetMemorySizeInternal() local 169 hasAttribute[usage] = true; in GetMemorySizeInternal() [all …]
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| D | gfx_ParticleShape.cpp | 101 s32 usage = shape->GetVertexAttributeUsage(i); in SetupParticleVertexAttributeCommand() local 102 NW_ASSERT(0 <= usage && usage < 12); in SetupParticleVertexAttributeCommand() 103 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand() 104 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand() 147 s32 usage = shape->GetVertexAttributeUsage(i); in SetupParticleVertexAttributeCommand() local 148 NW_ASSERT(0 <= usage && usage < 12); in SetupParticleVertexAttributeCommand() 149 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand() 150 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand() 543 s32 usage, in AddVertexStream() argument 573 usage, in AddVertexStream() [all …]
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| D | gfx_ActivateCommand.cpp | 248 GetAttributeIndexFromUsage(ResShaderProgramDescription shaderProgramDesc, s32 usage) in GetAttributeIndexFromUsage() argument 250 return shaderProgramDesc.GetAttributeIndices(usage); in GetAttributeIndexFromUsage() 364 s32 usage = stream.GetUsage(); in SetupActivateVertexAttributeCommand_() local 365 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 392 s32 usage = attribute.GetUsage(); in SetupActivateVertexAttributeCommand_() local 393 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 433 s32 usage = param.GetUsage(); in SetupActivateVertexAttributeCommand_() local 434 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 468 s32 usage = shaderVtxAttrNum - 1; in SetupActivateVertexAttributeCommand_() local 469 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ParticleCollection.h | 195 bool IsStream(ParticleUsage usage) const in IsStream() argument 197 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in IsStream() 199 return this->m_IsStream[usage]; in IsStream() 212 void* GetStreamPtr(ParticleUsage usage, ParticleBuffer side) in GetStreamPtr() argument 214 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in GetStreamPtr() 216 if (!this->m_IsStream[usage]) in GetStreamPtr() 226 return this->m_StreamPtr[usage][side]; in GetStreamPtr() 233 const void* GetStreamPtr(ParticleUsage usage, ParticleBuffer side) const in GetStreamPtr() argument 235 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in GetStreamPtr() 237 if (!this->m_IsStream[usage]) in GetStreamPtr() [all …]
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| D | gfx_ShaderProgram.h | 126 ResVertexAttribute::VertexAttributeUsage usage) const; 135 int GetVertexAttributeIndex(u32 usage) const in GetVertexAttributeIndex() argument 138 static_cast<ResVertexAttribute::VertexAttributeUsage>(usage)); in GetVertexAttributeIndex() 636 ResVertexAttribute::VertexAttributeUsage usage in GetVertexAttributeIndex() argument 642 return description.GetAttributeIndices(usage); in GetVertexAttributeIndex()
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| D | gfx_ParticleShape.h | 135 s32 usage, 143 s32 usage, 429 s32 usage, in AddVertexAttribute() argument 436 this->m_VertexAttribute[this->m_ResVertexAttributeDataCount].m_Usage = usage; in AddVertexAttribute()
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| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResMesh.cpp | 37 QueryScaleCommandIndex(ResVertexAttribute::VertexAttributeUsage usage) in QueryScaleCommandIndex() argument 41 switch (usage) in QueryScaleCommandIndex() 97 ResVertexAttribute::VertexAttributeUsage usage = ResVertexAttribute::USAGE_NONE; in ResSeparateDataShape_SetupVertexIrScale() local 105 … usage = static_cast<ResVertexAttribute::VertexAttributeUsage>(constantVertexAttribute.GetUsage()); in ResSeparateDataShape_SetupVertexIrScale() 106 s32 commandIndex = QueryScaleCommandIndex( usage ); in ResSeparateDataShape_SetupVertexIrScale() 115 … usage = static_cast<ResVertexAttribute::VertexAttributeUsage>(vertexStream.GetUsage()); in ResSeparateDataShape_SetupVertexIrScale() 117 s32 commandIndex = QueryScaleCommandIndex( usage ); in ResSeparateDataShape_SetupVertexIrScale() 124 if (usage == ResVertexAttribute::USAGE_COLOR) in ResSeparateDataShape_SetupVertexIrScale() 128 else if (usage == ResVertexAttribute::USAGE_BONEWEIGHT) in ResSeparateDataShape_SetupVertexIrScale()
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| /NW4C-1.3.3/tools/CsdrUpdater/ |
| D | CsdrUpdater.py | 6 def usage(): function 31 usage()
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