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Searched refs:targetType (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp243 const int targetType = resAnimGroup.GetTargetType(); in CreateAnimGroups() local
246 if (targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_MATERIAL && in CreateAnimGroups()
252 if (targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_MATERIAL || in CreateAnimGroups()
253 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_VISIBILITY) in CreateAnimGroups()
269 switch (targetType) in CreateAnimGroups()
Dgfx_SkeletalModel.cpp154 const int targetType = resAnimGroup.GetTargetType(); in CreateSkeletalAnimGroup() local
158 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_BONE) in CreateSkeletalAnimGroup()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SkeletalModel.h387 const int targetType = resAnimGroup.GetTargetType(); in GetMemorySizeForInitialize() local
391 targetType == anim::ResGraphicsAnimGroup::TARGET_TYPE_BONE) in GetMemorySizeForInitialize()