Searched refs:startMaterialChangeCommandMemory (Results 1 – 1 of 1) sorted by relevance
457 …void* startMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(StartMaterialChangeRenderC… in InitializeScenes() local458 NW_NULL_ASSERT(startMaterialChangeCommandMemory); in InitializeScenes()460 new(startMaterialChangeCommandMemory) StartMaterialChangeRenderCommand(s_EdgeMaterial); in InitializeScenes()