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Searched refs:startAddress (Results 1 – 13 of 13) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_PlayerHeap.cpp68 bool PlayerHeap::Create( void* startAddress, size_t size ) in Create() argument
70 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create()
71 startAddress = ut::RoundUp( startAddress, 32 ); in Create()
72 if ( startAddress > endAddress ) return false; in Create()
74 m_pStartAddress = startAddress; in Create()
Dsnd_FrameHeap.cpp100 bool FrameHeap::Create( void* startAddress, u32 size ) in Create() argument
102 NW_NULL_ASSERT( startAddress ); in Create()
109 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create()
110 startAddress = ut::RoundUp( startAddress, 4 ); // Heap align in Create()
112 if ( startAddress > endAddress ) return false; in Create()
114 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create()
116 m_pHeap = ut::FrameHeap::Create( startAddress, size ); in Create()
Dsnd_SoundHeap.cpp68 void* startAddress, in Create() argument
74 return m_FrameHeap.Create( startAddress, size ); in Create()
/NW4C-1.3.3/sources/libraries/ut/
Dut_FrameHeap.cpp43 FrameHeap* FrameHeap::Create( void* startAddress, u32 size, u16 optFlag ) in Create() argument
47 NW_ASSERT( startAddress != NULL ); in Create()
49 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create()
50 startAddress = RoundUp( startAddress, MIN_ALIGNMENT ); in Create()
53 if ( ComparePtr( startAddress, endAddress ) > 0 in Create()
54 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create()
61 FrameHeap* pHeap = new( startAddress ) FrameHeap; in Create()
/NW4C-1.3.3/demos/snd/originalSoundHeap/sources/
DOriginalSoundHeapApp.cpp167 bool OriginalSoundHeap::Create( void* startAddress, size_t size ) in Create() argument
169 m_pBufferHead = startAddress; in Create()
171 m_pFrameHeap = nw::ut::FrameHeap::Create( startAddress, size ); in Create()
DOriginalSoundHeapApp.h33 bool Create( void* startAddress, size_t size );
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Memory.cpp144 DemoAllocator::Initialize(uptr startAddress, size_t size, bit32 option) in Initialize() argument
146 m_StartAddress = startAddress; in Initialize()
/NW4C-1.3.3/include/nw/snd/
Dsnd_PlayerHeap.h50 bool Create( void* startAddress, size_t size );
Dsnd_SoundHeap.h114 void* startAddress,
Dsnd_FrameHeap.h100 bool Create( void* startAddress, u32 size );
/NW4C-1.3.3/include/nw/ut/
Dut_FrameHeap.h50 static FrameHeap* Create( void* startAddress, u32 heapSize, u16 optFlag = 0 );
/NW4C-1.3.3/include/nw/demo/
Ddemo_Memory.h121 void Initialize(uptr startAddress, size_t size, bit32 option = 0);
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp874 u32 startAddress = reinterpret_cast<u32>( this->GetImageData() ); in CheckMemoryLocation() local
878 if ((startAddress & 0x7F) != 0) in CheckMemoryLocation()