Searched refs:shaderBuffer (Results 1 – 1 of 1) sorted by relevance
| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsDrawing.cpp | 351 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local 354 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont() 367 if ( fontBuffer != NULL && shaderBuffer != NULL ) in InitializeFont() 369 …result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffe… in InitializeFont() 372 os::SafeFree(shaderBuffer, allocator); in InitializeFont() 397 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local 400 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont() 412 …bool result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBinary, fontSize, draw… in InitializeFont() 414 os::SafeFree(shaderBuffer, allocator); in InitializeFont()
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