Home
last modified time | relevance | path

Searched refs:shaderBuffer (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp351 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local
354 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont()
367 if ( fontBuffer != NULL && shaderBuffer != NULL ) in InitializeFont()
369 …result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffe… in InitializeFont()
372 os::SafeFree(shaderBuffer, allocator); in InitializeFont()
397 void* shaderBuffer = fontShaderData.release(); in InitializeFont() local
400 nw::font::RectDrawer::GetVertexBufferCommandBufferSize(shaderBuffer, shaderSize); in InitializeFont()
412 …bool result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBinary, fontSize, draw… in InitializeFont()
414 os::SafeFree(shaderBuffer, allocator); in InitializeFont()