Home
last modified time | relevance | path

Searched refs:s_SkeletalAnimWeight0 (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp101 float s_SkeletalAnimWeight0 = 0.5f; variable
321 blender->SetWeight(0, s_SkeletalAnimWeight0); in InitializeSkeletalAnim()
433 s_SkeletalAnimWeight0 = 1.0f - s_SkeletalAnimWeight1; in UpdateBlender()
435 skeletalInterpolator->SetWeight(0, s_SkeletalAnimWeight0); in UpdateBlender()
597 s_SkeletalAnimWeight0 = 0.5f; in InitializeScenes()