| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 60 nw::demo::ResourceArray s_Resources; variable 269 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 299 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 304 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 57 nw::demo::ResourceArray s_Resources; variable 213 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 217 s_Resources.clear(); in TerminateScenes() 319 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleCtrlEmissionDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 55 nw::demo::ResourceArray s_Resources; variable 211 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 215 s_Resources.clear(); in TerminateScenes() 316 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleRecycleDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 65 nw::demo::ResourceArray s_Resources; variable 224 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 228 s_Resources.clear(); in TerminateScenes() 331 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleChokeDemo()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 68 nw::demo::ResourceArray s_Resources; variable 178 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 402 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 434 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 440 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 74 nw::demo::ResourceArray s_Resources; variable 188 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 235 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateMaterialAnimEvaluator() 608 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 641 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 647 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 64 nw::demo::ResourceArray s_Resources; variable 175 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 459 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 487 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 494 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 57 nw::demo::ResourceArray s_Resources; variable 223 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 227 s_Resources.clear(); in TerminateScenes() 333 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleApplicationDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 55 nw::demo::ResourceArray s_Resources; variable 211 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 215 s_Resources.clear(); in TerminateScenes() 326 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleScaleDemo()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 62 nw::demo::ResourceArray s_Resources; variable 309 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 338 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 343 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 55 nw::demo::ResourceArray s_Resources; variable 212 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 216 s_Resources.clear(); in TerminateScenes() 346 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleNodeCombinationDemo()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 40 nw::demo::ResourceArray s_Resources; variable 268 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, resourceData.mo… in InitializeScenes() 316 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes() 416 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 423 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 68 nw::demo::ResourceArray s_Resources; variable 173 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in BuildTransformAnimResource() 428 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 458 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 469 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 287 nw::demo::ResourceArray s_Resources; variable 321 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleMissileDemo() 495 nw::demo::SafeCleanupResources(s_Resources); in TerminateParticleMissileDemo() 496 s_Resources.clear(); in TerminateParticleMissileDemo()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 77 ResourceArray s_Resources; variable 289 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 293 return &(s_Resources.back()); in LoadResources() 439 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 447 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 67 nw::demo::ResourceArray s_Resources; variable 393 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SKELETAL_ANIM_R… in BuildAnimModelTemplate() 597 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 639 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 646 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 62 nw::demo::ResourceArray s_Resources; variable 304 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 343 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 348 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 82 ResourceArray s_Resources; variable 303 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 307 return &(s_Resources.back()); in LoadResources() 481 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 489 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 72 nw::demo::ResourceArray s_Resources; variable 606 …s_LutResource = nw::demo::Utility::LoadResources(s_Resources, LUT_RESOURCE_FILE, &s_DeviceAllocato… in InitializeScenes() 612 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes() 650 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 657 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 78 ResourceArray s_Resources; variable 311 bool isPushed = s_Resources.push_back(resourceSet); in LoadResources() 315 return &(s_Resources.back()); in LoadResources() 482 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 491 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 57 nw::demo::ResourceArray s_Resources; variable 372 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 396 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 400 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 76 nw::demo::ResourceArray s_Resources; variable 472 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 499 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 504 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 308 nw::demo::ResourceArray s_Resources; variable 448 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 754 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 776 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes() 836 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 842 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 141 nw::demo::ResourceArray s_Resources; variable 441 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 489 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 500 s_Resources.clear(); in TerminateScenes()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 310 nw::demo::ResourceArray s_Resources; variable 455 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_De… in CreateTransformAnimEvaluator() 813 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes() 835 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SHADOW_MATERIAL… in InitializeScenes() 902 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes() 908 s_Resources.clear(); in TerminateScenes()
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