Searched refs:s_AnimTargets (Results 1 – 2 of 2) sorted by relevance
116 nw::ut::FixedSizeArray<nw::gfx::SceneObject*, ANIMATION_TARGETS_COUNT> s_AnimTargets; variable339 s_AnimTargets.push_back(node); in BuildResources()354 s_AnimTargets.push_back(node); in BuildResources()369 s_AnimTargets.push_back(node); in BuildResources()418 s_AnimTargets, in BuildAnimations()446 (nw::demo::Utility::FindObjectByName(s_AnimTargets, animBindingTable.targetName)); in BuildAnimations()460 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in ReattachObjectByName()475 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in MoveObjectByName()
96 nw::ut::FixedSizeArray<nw::gfx::SceneObject*, ANIMATION_TARGETS_COUNT> s_AnimTargets; variable556 s_AnimTargets.push_back(node); in BuildResources()577 s_AnimTargets.push_back(node); in BuildResources()649 s_AnimTargets, in BuildAnimations()