Searched refs:resSceneNode (Results 1 – 4 of 4) sorted by relevance
107 ResSceneNode resSceneNode = *reinterpret_cast<ResSceneNode*>(&resSceneObject); in CreateAnimBinding() local108 if(!resSceneNode.IsValid()) in CreateAnimBinding()113 const int animGroupCount = resSceneNode.GetAnimGroupsCount(); in CreateAnimBinding()122 if (0 < resSceneNode.GetAnimGroups(idx).GetMemberInfoSetCount()) in CreateAnimBinding()
52 ResSceneNode resSceneNode = GetResSceneNode(); in CreateAnimGroup() local53 NW_ASSERT(resSceneNode.IsValid()); in CreateAnimGroup()55 NW_ASSERT(resSceneNode.GetAnimGroupsCount() == 1); in CreateAnimGroup()56 anim::ResAnimGroup resAnimGroup = resSceneNode.GetAnimGroups(0); in CreateAnimGroup()
69 ResSceneNode resSceneNode = node->GetResSceneNode(); in SetupParticleObject() local70 NW_ASSERT(resSceneNode.IsValid()); in SetupParticleObject()72 switch (resSceneNode.ptr()->typeInfo) in SetupParticleObject()108 ResSceneNode resSceneNode = node->GetResSceneNode(); in ResolveParticleObject() local109 NW_ASSERT(resSceneNode.IsValid()); in ResolveParticleObject()111 switch (resSceneNode.ptr()->typeInfo) in ResolveParticleObject()
206 ResSceneNode resSceneNode,212 GetMemorySizeInternal(&size, resSceneNode, description);220 ResSceneNode resSceneNode, in GetMemorySizeInternal() argument226 GetMemorySizeForInitialize(pSize, resSceneNode, description); in GetMemorySizeInternal()524 ResSceneNode resSceneNode, in GetMemorySizeForInitialize() argument546 if (description.isAnimationEnabled && resSceneNode.IsValid()) in GetMemorySizeForInitialize()548 const int animGroupCount = resSceneNode.GetAnimGroupsCount(); in GetMemorySizeForInitialize()