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Searched refs:resFragmentLightingTable (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Material.cpp195 ResFragmentLightingTable resFragmentLightingTable = in GetMemorySizeInternal() local
199 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in GetMemorySizeInternal()
204 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in GetMemorySizeInternal()
209 if (resFragmentLightingTable.GetReflectanceBSampler().IsValid()) in GetMemorySizeInternal()
214 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in GetMemorySizeInternal()
219 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in GetMemorySizeInternal()
224 if (resFragmentLightingTable.GetFresnelSampler().IsValid()) in GetMemorySizeInternal()
473 ResFragmentLightingTable resFragmentLightingTable = in CopyResMaterial() local
475 if (resFragmentLightingTable.IsValid()) in CopyResMaterial()
478 this->CopyResFragmentLightingTable(allocator, resFragmentLightingTable); in CopyResMaterial()
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Dgfx_DirectMaterialActivator.cpp108 …const ResFragmentLightingTable resFragmentLightingTable = resFramgnetLightingTableResMaterial.GetF… in Activate() local
109 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
Dgfx_SimpleMaterialActivator.cpp152 …ResFragmentLightingTable resFragmentLightingTable =original.GetFragmentShader().GetFragmentLightin… in Activate() local
157 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
Dgfx_MaterialActivator.cpp143 …const ResFragmentLightingTable resFragmentLightingTable = resFramgnetLightingTableResMaterial.GetF… in Activate() local
144 …ernal::MaterialState::ActivateFragmentLightingTable(resFragmentLighting, resFragmentLightingTable); in Activate()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp448 … ResFragmentLightingTable resFragmentLightingTable = resFragmentShader.GetFragmentLightingTable(); in CalcFragmentLightingTableHash() local
449 NW_ASSERT(resFragmentLightingTable.IsValid()); in CalcFragmentLightingTableHash()
454 if (resFragmentLightingTable.GetDistribution0Sampler().IsValid()) in CalcFragmentLightingTableHash()
456 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
464 if (resFragmentLightingTable.GetDistribution1Sampler().IsValid()) in CalcFragmentLightingTableHash()
466 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetDistri… in CalcFragmentLightingTableHash()
475 if (resFragmentLightingTable.GetReflectanceRSampler().IsValid()) in CalcFragmentLightingTableHash()
477 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
486 if (resFragmentLightingTable.GetReflectanceGSampler().IsValid()) in CalcFragmentLightingTableHash()
488 …nceLookupTable refLut = ResDynamicCast<ResReferenceLookupTable>(resFragmentLightingTable.GetReflec… in CalcFragmentLightingTableHash()
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Dgfx_ResFragmentShader.cpp34 ResFragmentLightingTable resFragmentLightingTable = this->GetFragmentLightingTable(); in Setup() local
35 result |= resFragmentLightingTable.Setup(allocator, graphicsFile); in Setup()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Material.h344 ResFragmentLightingTable resFragmentLightingTable);