Searched refs:resAnimation (Results 1 – 1 of 1) sorted by relevance
489 const ResParticleAnimation& resAnimation = src->GetParticleAnimation(); in GetMemorySizeForDuplicateResParticleUpdaterInternal() local490 if (resAnimation.IsValid()) in GetMemorySizeForDuplicateResParticleUpdaterInternal()494 enabledSize = resAnimation.GetAnimationEnabledCount() * sizeof(bool); in GetMemorySizeForDuplicateResParticleUpdaterInternal()495 dataSize = resAnimation.GetAnimationDataCount() * sizeof(s32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()498 resAnimation.GetParticleAnimationOption(); in GetMemorySizeForDuplicateResParticleUpdaterInternal()521 resAnimation.GetAnimationEnabledCount() * sizeof(u32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()523 resAnimation.GetAnimationDataCount() * sizeof(u32); in GetMemorySizeForDuplicateResParticleUpdaterInternal()673 const ResParticleAnimation& resAnimation = src->GetParticleAnimation(); in DuplicateResParticleUpdater() local674 if (resAnimation.IsValid()) in DuplicateResParticleUpdater()678 enabledSize = resAnimation.GetAnimationEnabledCount() * sizeof(bool); in DuplicateResParticleUpdater()[all …]