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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp89 int parentBoneIndex = bone.GetParentBoneIndex(); in UpdateWorld() local
93 if (parentBoneIndex == -1) in UpdateWorld()
108 parentLocalTransform = pose.GetTransform(parentBoneIndex); in UpdateWorld()
109 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld()
134 int parentBoneIndex = bone.GetParentBoneIndex(); in UpdateWorld() local
138 if (parentBoneIndex == -1) in UpdateWorld()
153 parentLocalTransform = pose.GetTransform(parentBoneIndex); in UpdateWorld()
154 parentWorldTransform = worldPose.GetTransform(parentBoneIndex); in UpdateWorld()
178 int parentBoneIndex = bone.GetParentBoneIndex(); in UpdateWorld() local
182 if (parentBoneIndex == -1) in UpdateWorld()
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